Theatrical Motion Control Nodes for Real-Time Mode Switching

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Solution Overview

Problem

Current theatrical object movement and control systems lack the ability to switch between control schemes in real-time, require multiple hardware/software integrations, and do not support advanced predictive tracking or infinite rotational axes, leading to inefficiencies and safety concerns in live events.

Innovation Solution

A distributed control model using independent nodes with stored, manual, and reactive control submodules that generate summed control signals for theatrical objects, enabling real-time control and adaptive switching between control schemes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a central computer controls theatrical objects using sequential action lists, then the system provides centralized control capability, but the system lacks real-time adaptability and cannot switch between control schemes during live events

Engineering Contradiction:
Improvereal-time control scheme switchingVSAvoidcontrol system architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The control system is segmented into multiple independent nodes, each capable of autonomous decision-making. Each node contains separate control submodules (stored control path submodule, manual control submodule, reactive control submodule) that can operate independently. This segmentation enables real-time control scheme switching without requiring a complex centralized architecture, as each node can select and execute different control types autonomously based on real-time conditions.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple hardware and software integrations are used to achieve real-time control, then the system gains adaptive capability, but the system complexity and integration requirements increase significantly

Engineering Contradiction:
Improvereal-time adaptive controlVSAvoidhardware and software integration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Each control node is designed as a universal, multi-functional unit that can perform multiple control tasks through its different control submodules. The nodes communicate through a standardized real-time network protocol, eliminating the need for complex custom integrations between different hardware and software components. This universal design allows any node to assume any control role, reducing integration complexity while maintaining high adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If pre-programmed motion paths are used for automation, then the system provides predictable control, but the system lacks real-time responsiveness to changing conditions

Engineering Contradiction:
Improveautomation efficiencyVSAvoidreal-time responsiveness
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The control system dynamically switches between different control modes (stored control paths, manual control, reactive control) based on real-time conditions. Each node can transition from executing pre-programmed motion paths to responding to real-time sensor feedback or manual intervention without interrupting the overall automation flow. This dynamic adaptability maintains productivity while enabling real-time responsiveness to changing performance conditions.

Inventive Principle:
Principle #15Dynamics

4Ease of operation

If manual control is used for pointing fixtures at targets, then the system provides operator flexibility, but the system lacks safety and predictability in live events

Engineering Contradiction:
Improveoperator flexibilityVSAvoidsafety and predictability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system incorporates real-time feedback through sensors that continuously monitor the position of theatrical objects and targets. This feedback is processed by the control nodes, which can automatically adjust positions to maintain safety margins and predictability. Operators retain manual control flexibility, but the feedback mechanism provides continuous safety verification and can intervene automatically if unsafe conditions are detected, combining operator flexibility with enhanced reliability.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12523980B2Automation and motion control system
Publication Date: 2026.01.13 TAIT TOWERS MANUFACTURING LLC
  • US12523980B2 patent drawing
  • US12523980B2 patent drawing
  • US12523980B2 patent drawing

AI summary

An automation and motion control system and method to control a plurality of theatrical objects. The control system includes a plurality of nodes and an operator console node in communication with each other over a real time network. The node corresponds to a device for control of a theatrical object. Each node of the plurality of nodes and the operator console node include a microprocessor and a memory device. The operator console node further includes a stored control path submodule, a manual control submodule and a reactive control submodule. Each of the stored control path submodule, the manual control submodule and the reactive control submodule generate an independent control signal. An active control submodule generates a summed control signal in response to the independent control signals from the stored control path submodule, the manual control submodule and the reactive control submodule. The summed control signal is provided to a node process, providing control to at least one device.