Themed Hotel Room with AI Sensor Control

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Solution Overview

Problem

Traditional hotel and motel experiences are not memorable and lack interactive elements, failing to provide exciting and engaging experiences for guests.

Innovation Solution

Integration of special effects and sensors in hotel rooms, controlled by artificial intelligence, to create immersive themed experiences, including mechanical, digital, and sound effects, which can be triggered based on guest activities and preferences, using a variety of sensors and cameras to monitor and respond to guest interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional hotel and motel experiences are provided, then guests have a relaxing downtime between events, but the experience is not memorable and lacks interactive elements

Engineering Contradiction:
Improveinteractive experienceVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The hotel experience is segmented into multiple themed zones (haunted house, carnival, amusement park) with distinct interactive effects in each area. Sensors and effects are divided into separate systems that can be independently controlled and activated based on guest location and preferences.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The control room and sensor system serve multiple functions: they monitor guest locations, trigger appropriate special effects, override lighting systems, and adapt experiences based on guest profiles. A single integrated system handles diverse interactive requirements across different themed areas.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If special effects and sensors are integrated into hotel rooms, then guest experience becomes more memorable and engaging, but device complexity increases

Engineering Contradiction:
Improveguest experience qualityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A control room acts as an intermediary between guests and the complex special effects system. The control room receives sensor data, processes guest preferences, and triggers appropriate effects, thereby managing system complexity while delivering personalized experiences.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system continuously monitors guest locations via sensors and adjusts special effects activation based on real-time guest behavior and preferences. Guest feedback and reactions are used to adapt and personalize the interactive experience dynamically.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If sensors and cameras are used to monitor guest interactions, then personalized special effects can be triggered, but loss of information and privacy concerns increase

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidguest privacy
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

Different levels of monitoring and data collection are applied to different areas and situations. Sensors detect general locations and activities, while more intrusive cameras are used selectively in specific zones. Guest data is processed locally to trigger effects without requiring comprehensive centralized surveillance.

Inventive Principle:
Principle #3Local quality

4Productivity

If the system overrides lighting control, then special effects can be precisely timed and coordinated, but ease of operation decreases

Engineering Contradiction:
Improveeffect coordination efficiencyVSAvoidguest control convenience
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

Lighting circuits are pre-wired with override capability during the construction phase. The system is designed to automatically control lighting for special effects, with guest preferences pre-configured in their profiles. This preliminary setup enables seamless coordination without requiring guest intervention during effect activation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20230321554A1Themed interactive environment or area and method of operating the same
Publication Date: 2023.10.12 DAVANZO SCOTT
  • US20230321554A1 patent drawing
  • US20230321554A1 patent drawing
  • US20230321554A1 patent drawing

AI summary

A hotel or motel room (or other defined area) incorporates special effects in accordance with a particular theme (e.g., haunted room). A control room provides a concealed area for personnel and/or automated systems, including artificial intelligence, to trigger the special effects which may include, but are limited to shaking, rattling, rumbling, pepper ghosts, water fixtures being activated, thunder and lightning, swapping tiles with digital graphics, turning on a TV, clock or light, etc. Heat sensors, weight sensors, biometric sensors, floor mats and/or other sensors determine positions of guests in the hotel and hotel rooms thereby allowing the automatic or manual triggering of the special effects. The system may utilize a guest's mobile phone for unique and exciting in-room or across-property missions and tasks.