Thompson Sampling Content Selection Model

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Solution Overview

Problem

Current interface systems for selecting content elements in network interfaces, such as e-commerce environments, rely on short-term reward mechanisms that are prone to randomness and noise, failing to consider long-term or changing user preferences.

Innovation Solution

A system using a trained selection model configured with Thompson sampling to select content elements for presentation, balancing exploitation of high-reward elements with exploration of new options, thereby considering user context and preferences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If short-term reward mechanisms are used to select content elements, then immediate click-through rate is maximized, but long-term user preferences and adaptability deteriorate

Engineering Contradiction:
Improveclick-through rateVSAvoidlong-term user preferences
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The system dynamically adjusts content selection by implementing Thompson sampling, which continuously adapts the selection strategy based on observed user interactions. The selection model transitions from static short-term optimization to a dynamic framework that balances exploration and exploitation, allowing the system to adapt to changing user preferences over time while maintaining short-term performance.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If Thompson sampling is used for content selection, then adaptability and robustness improve, but system complexity increases

Engineering Contradiction:
Improvecontent selection adaptabilityVSAvoidselection model complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system manages complexity by parameterizing the Thompson sampling algorithm with pre-defined prior distributions and updating only the posterior parameters based on observed interactions. This approach transforms a potentially complex Bayesian inference problem into a manageable parameter update process, maintaining adaptability while controlling computational complexity through parameterized probability distributions.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If exploration of new content options is increased, then long-term user preference discovery improves, but short-term reward consistency deteriorates

Engineering Contradiction:
Improvepreference discoveryVSAvoidreward consistency
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The Thompson sampling mechanism inherently incorporates feedback loops where observed user interactions update the posterior distribution, which then influences future selection probabilities. This feedback mechanism ensures that exploration is not random but guided by accumulated knowledge, maintaining reward consistency while enabling systematic discovery of user preferences through iterative learning from user responses.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11645580B2Robust reinforcement learning in personalized content prediction
Publication Date: 2023.05.09 WALMART APOLLO LLC
  • US11645580B2 patent drawing
  • US11645580B2 patent drawing
  • US11645580B2 patent drawing

AI summary

A system and method for content selection and presentation is disclosed. A system receives a plurality of content elements configured for presentation in at least one content container and selects one of the plurality of content elements for presentation in the at least one content container. The one of the plurality of content elements is selected by a trained selection model configured to use Thompson sampling. An interface including the selected one of the plurality of content elements is generated.