Thread Allocation for Multimedia Pipelines

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Solution Overview

Problem

Existing multimedia processing systems face inefficiencies due to insufficient thread allocation and management, leading to glitches and delays in media rendering, as components often misuse processing resources and lack awareness of upstream and downstream components in a multimedia pipeline.

Innovation Solution

A system and method that allocate threads and priorities for multimedia pipeline components based on input/output characteristics and utilize a controller to manage thread allocation, reducing complexity and resource wastage by optimizing thread usage and prioritization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Power

If components allocate and manage their own threads, then processing power utilization improves, but component complexity and resource consumption increase

Engineering Contradiction:
Improveprocessing power utilizationVSAvoidcomponent complexity
Core Design Contradiction:
PowerVSDevice complexity

Solution Approach 1:

The patent introduces a thread manager as an intermediary component that centralizes thread allocation and management responsibilities. Instead of each multimedia pipeline component independently managing its own threads, the thread manager acts as a mediator that receives thread requests from components, analyzes system-wide resource availability, and allocates threads optimally. This resolves the contradiction by maintaining high processing power utilization through active multi-threading while reducing individual component complexity by removing thread management burden.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If components create multiple threads to increase processing power, then rendering speed improves, but processing resources are wasted due to poor allocation and thread switching

Engineering Contradiction:
Improverendering speedVSAvoidprocessing resource waste
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The thread manager implements a feedback mechanism that continuously monitors the state of multimedia pipeline components, including their processing needs, current thread allocation, and performance metrics. Based on this feedback, the thread manager dynamically adjusts thread allocation to match actual processing requirements. This prevents both under-allocation (which would slow rendering) and over-allocation (which would waste resources on unnecessary thread switching), thereby resolving the contradiction between rendering speed and resource efficiency.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system transitions from static thread allocation to dynamic thread management. The thread manager continuously adapts thread allocation based on real-time pipeline conditions, component priorities, and resource availability. This dynamic approach ensures that rendering speed is maintained by allocating threads when needed while avoiding resource waste by deallocating or consolidating threads when processing demands decrease, thus resolving the contradiction between productivity and energy loss.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If components are unaware of upstream and downstream components, then component independence improves, but thread allocation efficiency deteriorates

Engineering Contradiction:
Improvecomponent independenceVSAvoidthread allocation efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent applies segmentation by separating thread management functionality from multimedia pipeline components. The system is divided into independent components that focus on their specific processing tasks and a dedicated thread manager that handles thread allocation. This segmentation maintains component independence and simplicity while improving overall thread allocation efficiency, as the thread manager has a global view of the pipeline and can make optimized allocation decisions without requiring components to be aware of each other.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS7827554B2Multi-thread multimedia processing
Publication Date: 2010.11.02 MICROSOFT TECHNOLOGY LICENSING LLC
  • US7827554B2 patent drawing
  • US7827554B2 patent drawing
  • US7827554B2 patent drawing

AI summary

Systems and/or methods are described that enable multi-threaded multimedia processing. These systems and/or methods may, in some embodiments, allocate threads for components of a multimedia pipeline based on input/output characteristics of the components. These systems and/or methods may also allocate threads and priorities for those threads based on a relative importance given components of two or more multimedia pipelines.