Deterministic Thread Replay via Timestamped Instruction Recording

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional debugging interfaces fail to accurately record and replay the execution of programs with multiple threads, leading to inconsistencies in the replay process due to varying thread scheduling across different operating systems and execution runs.

Innovation Solution

An execution recorder that uses thread identifiers and timestamps to record and replay the instructions executed by a program, ensuring deterministic playback by correlating executed instructions with their corresponding source code statements and data values, and providing a data provider service to maintain accurate data values during playback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional debugging interfaces record executed instructions without thread identifiers and timestamps, then the recording process is simple, but the replay process becomes inconsistent across different operating systems and execution runs

Engineering Contradiction:
Improvereplay consistencyVSAvoidrecording structure
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent segments the recording structure into distinct components: instruction identifiers, thread identifiers, and timestamps. Each executed instruction is broken down into these discrete elements that can be independently recorded and later reconstructed during playback, ensuring consistent reproduction across different environments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies preliminary action by recording thread identifiers and timestamps at the moment of instruction execution. This advance capture of contextual information ensures that when playback occurs, the complete execution context is already available, eliminating the need for complex runtime thread scheduling analysis and ensuring consistent replay.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If thread scheduling is allowed to vary across operating systems for flexibility, then system adaptability is improved, but debugging replay accuracy deteriorates

Engineering Contradiction:
Improvethread scheduling flexibilityVSAvoidexecution order accuracy
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent creates a precise copy of the execution timeline by recording timestamps for each instruction execution. This timestamped record serves as an immutable reference that accurately captures the original execution order, allowing debugging tools to replay instructions in the exact sequence they occurred, regardless of how thread scheduling varies across different operating systems.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent adds the time dimension to instruction recording by incorporating timestamps. This transforms the recording from a simple instruction sequence into a time-ordered execution trace, enabling accurate replay by restoring instructions in their original temporal sequence rather than relying on thread scheduling behavior.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Measurement precision

If thread identifiers are recorded for each executed instruction, then replay accuracy is improved, but the amount of recorded data increases

Engineering Contradiction:
Improveexecution trace accuracyVSAvoidrecorded data volume
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The patent makes the thread identifier field multi-functional: it serves both to identify the executing thread and to implicitly capture scheduling information. This universal approach allows the same data structure to provide multiple pieces of information without requiring separate fields, thereby improving execution trace accuracy while minimizing data volume increase.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10061604B2Program execution recording and playback
Publication Date: 2018.08.28 RED HAT INC
  • US10061604B2 patent drawing
  • US10061604B2 patent drawing
  • US10061604B2 patent drawing

AI summary

A computer system receives a first instruction identifier identifying a first instruction being executed by a first thread associated with a first virtual machine and receives a second instruction identifier identifying a second instruction being executed by a second thread associated with the first virtual machine. The system produces an execution record comprising the first instruction identifier, a first thread identifier identifying the first thread, a first timestamp reflecting a first real-time clock value associated with executing the first instruction, the second instruction identifier, a second thread identifier identifying the second thread, and a second timestamp reflecting a second real-time clock value associated with executing the second instruction. The system executes the first instruction by a first replay thread of a second virtual machine and the second instruction by a second replay thread of the second virtual machine in a chronological order specified by the first timestamp and the second timestamp.