Three Card Video Poker Grid for Multiple Payouts

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Solution Overview

Problem

Existing three card poker games do not offer a mechanism for generating multiple unique poker hands for both players and a dealer, limiting player payout opportunities and game variety.

Innovation Solution

A three card by three card grid is used to deal nine cards to the player and three face-down cards to the dealer, allowing players to bet on and compare hands, with a pre-determined pay scale for winning hands and optional pair plus bet, enabling multiple payouts and enhanced gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional single-hand three card poker game is used, then the game rules are simple and easy to understand, but the player has limited payout opportunities and game variety

Engineering Contradiction:
Improvepayout opportunitiesVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The player's nine cards are segmented into multiple distinct hands (first hand with three cards, second hand with three cards, third hand with three cards), allowing separate evaluation and payout for each hand. This segmentation enables multiple payout opportunities from a single deal while maintaining clear evaluation rules for each hand.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The same nine cards dealt to the player serve multiple functions by forming three different hands that can each be compared against the dealer's hand. This multi-functionality allows a single deal to generate multiple winning opportunities without requiring multiple separate deals or card distributions.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If multiple hands are dealt per game for a single player, then player payout opportunities increase, but the game structure becomes more complex

Engineering Contradiction:
Improvepayout frequencyVSAvoidhand configuration
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The nine player cards are divided into three separate hands of three cards each, with clear demarcation between hands. This segmentation allows the system to evaluate and pay out for multiple hands independently, increasing productivity through multiple potential wins while maintaining manageable complexity through clear hand boundaries.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a multi-dimensional hand structure where cards are arranged in a 3x3 grid that can be interpreted as three horizontal hands and three vertical hands. This dimensional arrangement allows multiple hands to coexist in an organized structure, increasing payout opportunities while the grid layout provides visual clarity that manages perceived complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If a three card by three card grid is used to deal nine cards, then multiple unique poker hands are generated, but the dealing mechanism becomes more complex

Engineering Contradiction:
Improvehand varietyVSAvoiddealing mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The three card by three card grid serves multiple functions simultaneously: it deals nine cards to the player, creates three horizontal hands, creates three vertical hands, and provides an organized display structure. This multi-functionality achieves high hand variety while avoiding the need for separate dealing mechanisms for each hand.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent uses a two-dimensional 3x3 grid arrangement to organize nine cards, which naturally creates multiple three-card combinations through horizontal and vertical readings. This dimensional approach generates diverse hand varieties from a single dealing action without requiring complex multi-step dealing procedures.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Productivity

If nine cards are dealt to the player and three face-down cards to the dealer, then multiple comparison hands are created, but the game setup becomes more complex

Engineering Contradiction:
Improvecomparison opportunitiesVSAvoidcard distribution
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The card distribution is segmented into distinct groups: nine cards for the player arranged in a 3x3 grid, and three face-down cards for the dealer. This segmentation creates clear comparison opportunities where each of the player's hands can be evaluated against the dealer's hand, increasing productivity through multiple comparison possibilities while maintaining clear organizational boundaries.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8348741B1Three card video poker
Publication Date: 2013.01.08 NOTTKE TIMOTHY G
  • US8348741B1 patent drawing
  • US8348741B1 patent drawing
  • US8348741B1 patent drawing

AI summary

A poker game which comprises generating a row-column grid or matrix of three cards by three cards, a total of nine cards, such that there are three horizontal rows of poker hands, three vertical columns of poker hands, and two diagonal poker hands, a total of eight poker hands. The nine cards and any replacement cards may be dealt or generated from a special or custom deck or a standard deck of 52 cards. Multiple standard 52 decks may be used.