Three-Node Network Connection System with Feedback Verification

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Solution Overview

Problem

Existing network connection methods rely on two-node events, which are inefficient in establishing and confirming connections between nodes, lacking comprehensive data on network relationships and node strengths, limiting the ability to suggest optimal connection paths based on connection probabilities rather than shortest paths.

Innovation Solution

Implementing a three-node connection system where an active party connects two passive parties, allowing for feedback collection to calculate network strengths and reputations, enabling more informative connection suggestions and optimizing network growth by considering connection probabilities rather than just shortest paths.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If two-node connection events are used to establish network connections, then the connection process is simple, but the efficiency of establishing and confirming connections is low and comprehensive network relationship data is lacking

Engineering Contradiction:
Improveconnection establishment efficiencyVSAvoidnetwork relationship data completeness
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The patent combines multiple connection confirmations into a single three-node connection event. When node A connects nodes B and C together, this single event simultaneously establishes the B-A and C-A connections and collects feedback from both B and C about A, merging what would otherwise require multiple separate two-node events into one efficient operation.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent transitions from two-node to three-node connection events, adding a dimensional change to the connection structure. This allows the system to collect feedback from multiple nodes (B and C) about a central node (A) in a single event, creating a more information-rich connection establishment process that improves both efficiency and data completeness.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If additional connection events are required to confirm connections between unconnected nodes, then connection accuracy improves, but the time and complexity of network building increases

Engineering Contradiction:
Improveconnection confirmation accuracyVSAvoidnetwork building time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent merges multiple connection confirmations into a single three-node event. When node A introduces nodes B and C to each other, the system simultaneously obtains confirmation from both B and C about A in one event, maintaining high reliability while eliminating the time delay of sequential confirmations.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent performs preliminary connection establishment through the three-node event before requiring additional confirmation events. The initial connection is established with confidence based on the mutual introduction, and only if needed are additional events required, reducing overall network building time while maintaining accuracy.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If three-node connection events are used to connect more nodes, then network growth efficiency improves, but the system complexity increases

Engineering Contradiction:
Improvenetwork growth rateVSAvoidconnection system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the connection process into distinct roles: an active party (node A) who initiates the connection, and passive parties (nodes B and C) who receive connections. This segmentation allows the system to handle complex three-node events through clear role differentiation, managing system complexity while enabling rapid network growth.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The active party node A acts as an intermediary who introduces and connects passive parties B and C. This intermediary role simplifies the system by having a designated node manage the complex coordination required for three-node events, making the system more manageable while maintaining high growth efficiency.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Reliability

If feedback collection is implemented for connection confirmation, then connection reliability improves, but the time required for connection events increases

Engineering Contradiction:
Improveconnection feedback accuracyVSAvoidfeedback collection time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent combines feedback collection from multiple nodes into a single time window. When node A connects B and C, the system collects feedback from both B and C simultaneously during the same event, maintaining high reliability through multiple confirmations while avoiding the cumulative time delay of sequential feedback collection.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS10529033B2Network connection system and method
Publication Date: 2020.01.07 CLARIFIZE INC
  • US10529033B2 patent drawing
  • US10529033B2 patent drawing
  • US10529033B2 patent drawing

AI summary

A method for networking provides a network service for a network. The network service can include the server system maintaining a database that can include information about connections between nodes. The network service can include the server system receiving a potential connection message from a first node to be delivered to a third node. The potential connection message can include a suggestion that the third node connect to a second node. The network service can include the server system delivering the potential connection message to the third node, only if the server system verifies in the database that the first node is connected with the third node and the second node. The network service can include the server system receiving feedback from the third node regarding the second node. The network service can include the server system connecting the second node to the third node, only if the feedback from the third node regarding the second node is positive.