Threshold-Based Digital Content Delivery System

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Solution Overview

Problem

Current technologies face challenges in ensuring that motion picture trailers and advertising campaigns reach the intended audience effectively, as consumers increasingly consume content on digital devices, making it difficult for stakeholders to control the release and dissemination of content, leading to leaks and reduced impact of advertising efforts.

Innovation Solution

A system that uses machine-readable codes (MRCs) to deliver content only when a predetermined threshold of users is met, allowing for customized and personalized content delivery based on user interactions, location, and other data points, ensuring maximum impact and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If content is released early to maximize audience reach, then the number of viewers increases, but the risk of content leaks and unauthorized dissemination increases

Engineering Contradiction:
Improveaudience reachVSAvoidcontent control
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system performs preliminary actions by setting up threshold conditions and access controls before content release. Content is prepared and staged for distribution, but actual delivery is conditional upon meeting predetermined thresholds (such as number of users, engagement metrics, or time-based criteria), preventing premature or unauthorized access while maintaining readiness for rapid distribution once conditions are met.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically changes parameters related to content delivery based on real-time conditions. Threshold values, delivery timing, and distribution channels are adjusted according to user engagement metrics, time of day, geographic location, and other variables, allowing optimal balance between reach and control by adapting release parameters rather than using fixed schedules.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If traditional advertising channels are used to guarantee audience reach, then content impact is maximized, but advertising costs increase significantly

Engineering Contradiction:
Improvecontent impactVSAvoidadvertising budget
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The system implements continuous feedback loops that track user engagement, content performance, and threshold achievement in real-time. This data feeds back into automated decisions about content delivery timing, target audience selection, and channel optimization, replacing expensive traditional media buying with data-driven, automated distribution that adjusts spending based on actual performance metrics rather than predetermined budget allocations.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The content distribution system performs self-service by automatically identifying and reaching target audiences through digital channels without requiring expensive traditional advertising intermediaries. The system autonomously manages threshold monitoring, audience segmentation, content delivery, and performance tracking, eliminating the need for costly media buyers, ad agency fees, and traditional broadcast slot purchases while maintaining precise audience targeting.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If content is delivered to individual users early, then user engagement increases, but the overall campaign impact is reduced due to premature exposure

Engineering Contradiction:
Improveuser engagementVSAvoidcampaign impact
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system dynamically adjusts content delivery timing and pacing based on real-time threshold achievements and engagement metrics. Rather than static release schedules, the system modulates delivery rates, adjusts target audience size, and varies content presentation based on current system state, allowing user engagement to build progressively while maintaining overall campaign impact through coordinated, threshold-based release waves.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11481807B2Delivery of dynamic content based upon predetermined thresholds
Publication Date: 2022.10.25 WISE DIGITAL PARTNERS LLC
  • US11481807B2 patent drawing
  • US11481807B2 patent drawing
  • US11481807B2 patent drawing

AI summary

A method for creating a unique digital experience based upon meeting a predefined threshold of users within a system comprising: detecting a machine-readable code with a user device and determining an identification of a user, the user device, or both; determining whether the identification of the user device contains a unique ID by querying a server; wherein if no unique ID is identified, issuing the unique ID to the user device; storing the unique ID within a database; determining a threshold of users for the system, wherein unique digital coupons are held until the meeting of said threshold; meeting said threshold and generating a unique digital coupon, said digital coupon being unique to the unique ID; and delivering the unique digital coupon to said user device.