Tiered Non-Gambling Game Operation for Equal Prize Access

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

There is a need to improve the process for providing non-gambling games to players, particularly in jurisdictions where free-play games are required, ensuring players have the same opportunities to win prizes without the need for wagering.

Innovation Solution

A computing system that provides a first mode of game operation upon detecting registration data corresponding to a base tier and an enhanced mode upon detecting premium tier membership, utilizing a server-client configuration to enable non-gambling games with enhanced features.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If free-play games are provided without wagering requirements, then players can play at no cost, but the game provider incurs operational costs without wagering revenue

Engineering Contradiction:
Improveplayer accessibilityVSAvoidprovider operational cost
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

The patent segments the player base into different tiers (base tier and premium tier) with distinct registration data. Base tier players receive limited free plays, while premium tier players (who pay membership fees) receive enhanced free plays and additional benefits. This segmentation allows the provider to control costs by distributing free plays selectively across different player segments.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent changes the parameter of player registration data to include tier classification. By detecting whether a player belongs to base tier or premium tier through their registration data, the system dynamically adjusts the number of free plays awarded and the mode of game operation provided, thereby optimizing the balance between player accessibility and provider cost control.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If enhanced features are provided to premium tier players, then player engagement increases, but system complexity increases

Engineering Contradiction:
Improvegame mode differentiationVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal server-client architecture that handles both base tier and premium tier players through the same technical infrastructure. The server detects player tier from registration data and automatically provides appropriate game modes and features. This multi-functional system serves multiple player types without requiring separate systems, thereby managing complexity while providing adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Reliability

If multiple tiers of play are offered, then player retention improves, but detection and measurement difficulty increases

Engineering Contradiction:
Improveplayer retentionVSAvoidtier detection
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent performs preliminary classification of players into base tier or premium tier during the registration process. The tier classification is stored in the player's registration data before gameplay begins. This preliminary action eliminates the need for complex real-time detection during gameplay, as the server can simply retrieve and detect the pre-stored tier information from registration data.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12499733B2Apparatus and method for a non-gambling game
Publication Date: 2025.12.16 FUSION HLDG LTD
  • US12499733B2 patent drawing
  • US12499733B2 patent drawing
  • US12499733B2 patent drawing

AI summary

A method and computing system for providing a non-gambling game are disclosed. A computing system receives individual registration data and determines whether the registration data corresponds to a base or premium tier. A premium tier can be provided if the player previously enrolled in a membership subscription with an entity associated with the provider of the game. Upon receiving a start input, and without any requirement of payment for a wager, the computing system operates the game. Upon detecting a trigger event, such as the end of a turn of the game where a pattern of symbols has become certain, the computing system makes a payout determination. The mode of game operation differs in response to base and premium tier registration data.