Tiered Verification for Online Wagering Risk Assessment

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Solution Overview

Problem

Existing methods for verifying user information in online wagering systems are not fully efficient in assessing risk profiles and ensuring compliance with jurisdictional laws, leading to potential fraud and operational inefficiencies.

Innovation Solution

The implementation of a risk-based verification system that utilizes data service providers (DSPs) to evaluate player attributes such as identity, age, and location, allowing for tiered transaction limits and prioritization of DSPs to streamline the registration and transaction processes, while differentiating initial registration from transaction verification steps to reduce unnecessary data processing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If comprehensive verification using data service providers (DSPs) is performed for all players during registration, then player risk assessment accuracy is improved, but registration processing time and operational costs increase

Engineering Contradiction:
Improverisk assessment accuracyVSAvoidregistration processing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The verification process is segmented into two distinct phases: initial registration verification (basic eligibility) and transaction-time verification (comprehensive risk assessment). This segmentation allows players to register quickly without contacting DSPs, while comprehensive verification occurs only when needed during transactions, thus resolving the contradiction between assessment accuracy and processing time.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Basic verification data (age, jurisdiction) is collected during registration as preliminary action, but comprehensive DSP verification is deferred to transaction time. This preliminary collection of essential data enables quick registration while preserving the option for thorough verification later, balancing speed and accuracy.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If comprehensive verification using data service providers (DSPs) is performed for all players, then fraud detection capability is improved, but operational costs increase

Engineering Contradiction:
Improvefraud detection capabilityVSAvoidoperational costs
Core Design Contradiction:
ReliabilityVSLoss of energy

Solution Approach 1:

Instead of performing excessive verification (contacting DSPs) for all players during registration, the system applies partial verification (basic checks only) during registration and reserves comprehensive verification for transactions. This partial action approach reduces operational costs while maintaining fraud detection capability when it matters most.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system allows players to self-register without mandatory DSP verification, enabling them to proceed with basic registration independently. Comprehensive verification is then applied selectively during transactions based on risk factors, reducing overall operational costs while maintaining security.

Inventive Principle:
Principle #25Self-service

3Measurement precision

If DSP data verification is performed during initial registration, then player eligibility verification is improved, but registration efficiency decreases

Engineering Contradiction:
Improveeligibility verification accuracyVSAvoidregistration efficiency
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The verification process is divided into two segments: basic eligibility verification during registration (without DSP contact) and comprehensive verification during transactions. This segmentation improves registration efficiency by eliminating DSP contact during sign-up while maintaining verification accuracy when players attempt transactions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Essential eligibility data (age, jurisdiction) is collected as preliminary information during registration without performing comprehensive verification. The actual verification is then performed later during transactions when the stakes are higher, improving registration efficiency while maintaining verification rigor.

Inventive Principle:
Principle #10Preliminary action

4Reliability

If tiered transaction limits are implemented based on risk profiles, then fraud prevention is improved, but system complexity increases

Engineering Contradiction:
Improvefraud preventionVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

Different verification depths and transaction limits are applied locally based on player risk profiles and transaction contexts. Low-risk players enjoy higher limits with standard verification, while high-risk players receive lower limits with enhanced verification. This local quality approach improves fraud prevention without requiring complex system-wide changes.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

Transaction limits and verification requirements are made dynamic, adjusting based on the player's risk profile, transaction amount, and historical behavior. This dynamic approach allows the system to automatically adapt verification intensity and limits, improving fraud prevention while using automation to manage complexity rather than increasing manual processes.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8308557B2Tiered verification
Publication Date: 2012.11.13 INTERNATIONAL GAME TECHNOLOGY INC
  • US8308557B2 patent drawing
  • US8308557B2 patent drawing
  • US8308557B2 patent drawing

AI summary

Methods and devices for evaluating risk profiles for potential participants in e-commerce transactions, such as online wager gaming, are described. Player attributes such as identity, age, location, and/or residence may be profiled using data service providers (“DSPs”). The best available DSP(s) may be selected, e.g., according to the jurisdiction. Players may be evaluated according to DSP scores and assigned to levels or “tiers” with predefined attributes, e.g., predefined transaction limits. For example, relatively lower-risk players may be assigned to tiers with relatively higher deposit and withdrawal limits, and vice versa. Efficiencies may be created by differentiating verification steps that are performed during the registration process from those that are performed when a player attempts to make a transaction.