Tile Memory Stencil Data Access via Segmented Buffers

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Solution Overview

Problem

Current computer architectures face performance and capacity constraints due to the time and energy required for data movement between processors and memory, limiting advancements beyond transistor scaling.

Innovation Solution

The implementation of compute-near-memory systems with hybrid threading processors and fabrics, which integrate processing capabilities within or near memory components, utilizing specialized processors and accelerators to facilitate low-latency operations through a custom compute fabric and FIFO buffers for efficient stencil operations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If data is stored in shared memory and accessed via bus, then memory capacity is maintained, but access time and energy consumption increase

Engineering Contradiction:
Improvedata access speedVSAvoiddata movement time
Core Design Contradiction:
SpeedVSLoss of time

Solution Approach 1:

The patent divides the memory system into multiple tile memories, each capable of independent access. This segmentation allows parallel data retrieval operations, significantly reducing the time required to gather stencil data for compute operations compared to sequential access through a shared bus.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces tile memories as intermediary storage between the shared memory and compute elements. These tile memories act as buffers that pre-load and cache data, eliminating the need for repeated bus transactions and reducing access latency for frequently used data.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If compute operations are performed near memory, then processing speed improves, but system complexity increases

Engineering Contradiction:
Improvecompute efficiencyVSAvoidsystem architecture complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system is divided into multiple independent tiles, each containing both memory and compute elements. This segmentation allows each tile to operate autonomously, performing compute operations locally without requiring complex inter-tile coordination, thereby managing complexity while improving efficiency.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Each tile is designed as a universal unit that can independently perform both memory storage and compute operations. This multi-functionality simplifies the overall system architecture by eliminating the need for separate memory and compute subsystems, reducing interconnect complexity while maintaining high compute efficiency.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11768626B2Stencil data access from tile memory
Publication Date: 2023.09.26 MICRON TECHNOLOGY INC
  • US11768626B2 patent drawing
  • US11768626B2 patent drawing
  • US11768626B2 patent drawing

AI summary

A reconfigurable compute fabric of a system can include multiple nodes, and each node can include multiple, communicatively coupled tiles with respective processing and storage elements. In an example, a tile-based processor can be configured to perform operations comprising receiving a first stencil that defines input data for a first operation. The stencil can have a height corresponding to N rows in a main memory and a stencil width corresponding to M columns in the main memory. The processor can perform operations comprising establishing N buffers in a tile memory, each buffer having M buffer elements, and populating the M buffer elements of the N buffers using respective information, defined by the first stencil, from the main memory. Tile-based stencil operations can use information from the N buffers and provide compute results in an output array.