Handheld Game Puzzle Using Tilt-Based Image Rearrangement
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Solution Overview
Problem
Conventional puzzle games using moving images lack user engagement due to limited image variation and require specific cursor operations, reducing user interest and operability.
Innovation Solution
A hand-held game apparatus that acquires and divides images into small areas, randomly positions them, and updates them based on user interactions, allowing users to solve the puzzle by tilting the device to select and rearrange pieces, enhancing user engagement through dynamic image display and intuitive operation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a previously photographed moving image is used in the puzzle game, then the game can be played with stored data, but the variation of the moving image displayed on puzzle pieces is small, reducing user's interest
Solution Approach 1:
The patent applies the dynamics principle by transitioning from static stored images to dynamic real-time captured images. The imaging device continuously captures images of the user during play, and these live images are displayed on the puzzle pieces. This dynamic update mechanism keeps the visual content fresh and engaging, directly addressing the limitation of repetitive stored images while maintaining ease of operation through the puzzle interaction format
2Ease of operation
If a cross-shaped cursor button or arrow button is used to select puzzle pieces, then the operation becomes familiar and easy to control, but the user's interest is reduced due to lack of innovation
Solution Approach 1:
The patent applies the self-service principle by enabling the device to automatically detect and respond to user tilting actions without requiring manual button input. The imaging device captures images of the user's tilting movements, and the system automatically interprets these as selection commands for puzzle pieces. This eliminates the need for traditional cursor controls while maintaining intuitive operation through natural body movements, thereby enhancing both ease of operation and user engagement
3Adaptability or versatility
If real-time images captured by the imaging device are used to update puzzle pieces, then user's interest is enhanced through dynamic display, but the device complexity increases due to sequential acquisition and processing
Solution Approach 1:
The patent applies the continuity of useful action principle by implementing a sequential processing pipeline that continuously captures, processes, and displays images without interruption. The imaging device continuously captures images, which are then fed through the image processing unit and display unit in an uninterrupted sequence. This continuous operation maintains high user engagement through constantly updating visuals while managing complexity through efficient sequential processing rather than requiring complex parallel systems
Data Source
AI summary
An information processing section of a game apparatus executes a program including: a step of setting a puzzle area to be cut from an image taken by an outer camera; a step of setting the division number representing the number of portions into which the puzzle area is divided in accordance with a stage; a step of generating one-dimensional arrangement data representing a state in which puzzle pieces are positioned at random: a step of executing a game process by updating the one-dimensional arrangement data of the puzzle pieces which are selected based on a tilt of the game apparatus; and a step of switching, in accordance with the one-dimensional arrangement data, texture coordinate data of the puzzle pieces calculated based on a tilt of a virtual camera, and displaying an obtained image.


