Time Gaming System with Skill Wagering Opportunities
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Solution Overview
Problem
Electronic gaming machines in casinos lack dynamic wagering opportunities that incorporate player skill and time-based wagering mechanisms, leading to monotonous gameplay and limited player engagement.
Innovation Solution
Modifying existing console-type and arcade-type games to introduce skill-based wagering opportunities that arise during gameplay, where players can place bets based on elapsed time since the last bet, with options to select bet amounts from credit accounts, cash acceptors, or bonuses, and enabling multi-player modes with timed game sessions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If traditional electronic gaming machines are used, then gameplay is simple and easy to operate, but gameplay becomes monotonous and player engagement is limited
Solution Approach 1:
The gaming machine dynamically adjusts wagering opportunities based on elapsed game time, transitioning from static traditional betting to dynamic time-based wagering where bet amounts and opportunities change as the game progresses
Solution Approach 2:
The game is segmented into distinct time-based wagering opportunities where players can place multiple bets at different stages, dividing the continuous gameplay into discrete betting intervals that maintain engagement
2Adaptability or versatility
If multiple wagering opportunities are introduced, then player engagement increases, but device complexity increases
Solution Approach 1:
The gaming machine serves multiple functions by combining traditional game play with integrated time-based wagering opportunities, allowing a single device to handle both entertainment and betting operations
Solution Approach 2:
The wagering system is merged with the existing game structure, combining the game logic with betting logic into a unified system where wagering opportunities arise naturally from game events
3Adaptability or versatility
If time-based wagering is implemented, then gameplay becomes more dynamic, but loss of time increases
Solution Approach 1:
The system implements periodic wagering opportunities at defined time intervals during the game, creating a rhythm of betting events that structure the gameplay experience
Data Source
AI summary
A gaming machine includes a primary game that includes a plurality of primary wagering opportunities and a plurality of additional wagering opportunities that are unrelated to the primary wagering opportunities. The primary game may be active for a predetermined period of time determined by a credit of playing time purchased by the player. One or more of the plurality of additional wagering opportunities may be contextually triggered and made available to the player following occurrence of respective predetermined events occurring within the primary game during the game session or following events external to the gaming machine.


