Timed Electronic Gaming With Persistent Win Positions
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing electronic gaming systems face challenges in clearly communicating persistent outputs on screens of limited size and maintaining game data integrity to ensure fairness and synchronized community experiences across multiple gaming devices.
Innovation Solution
Implementing a timed electronic game with a display area featuring persistent win positions and a countdown timer, where trigger symbols accumulate output amounts in these positions, and upon filling a predetermined number, the amounts are awarded, while ensuring regulatory compliance through specialized RNG and RTP management.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a timed electronic game with persistent win positions and countdown timer is implemented, then player engagement and clarity of accumulating outputs are enhanced, but device complexity and game rule complexity increase
Solution Approach 1:
The display area is segmented into multiple persistent win positions, each capable of independently displaying output amounts. This segmentation allows the system to clearly show accumulating outputs from trigger symbols without overwhelming the player, as each position can be individually tracked and displayed.
Solution Approach 2:
The system pre-configures a predetermined number of persistent win positions before the game starts. This preliminary setup simplifies the game flow by establishing clear rules for accumulation and awarding in advance, reducing the need for complex real-time decision-making during gameplay.
2Productivity
If trigger symbols accumulate output amounts in persistent win positions, then player engagement increases, but maintaining game data integrity and fairness across multiple devices becomes more challenging
Solution Approach 1:
The system continuously monitors and tracks the accumulation of output amounts in persistent win positions, providing real-time feedback to players through the display. This feedback mechanism ensures transparency and allows for verification of game outcomes, maintaining data integrity across multiple devices.
Solution Approach 2:
The game utilizes regulated parameters such as RTP (Return to Player) and RNG (Random Number Generator) to ensure fairness. By carefully controlling these parameters, the system can enhance player engagement through accumulated winnings while maintaining mathematical fairness and data integrity across the network.
3Adaptability or versatility
If output amounts are awarded when predetermined number of positions are filled, then game structure becomes more engaging, but game time and complexity increase
Solution Approach 1:
The game incorporates a countdown timer that creates periodic action and urgency. The timer counts down from a predetermined time limit, creating structured phases of gameplay. This periodic structure allows players to engage with the accumulation mechanic while ensuring the game concludes within a defined time frame, preventing excessive duration.
Solution Approach 2:
The game dynamically adjusts between different states: accumulation phase (when positions are being filled) and award phase (when predetermined positions are filled and amounts are awarded). This dynamic structure creates engaging gameplay variations without extending the overall game time excessively, as the timer controls the total duration.
Data Source
AI summary
An electronic gaming system including processor in communication with a memory with instructions stored thereon is described. The instructions cause the processor to cause display of an electronic game including a plurality of reels, a plurality of persistent win positions, and a timer, and cause the timer to incrementally transition between a first time and a second time. As spins of the plurality of reels occur, the instructions also cause the processor to identify any trigger symbols, for game outcomes that include at least one trigger symbol, cause a respective output amount associated with a respective at least one trigger symbol to be displayed, for game outcomes that do not include at least one trigger symbol, cause the plurality of persistent win positions to be cleared, and when a predetermined number of positions of the plurality of persistent win positions include output amounts, cause the output amounts to be awarded.


