Timeline User Interface for Application History Management

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Solution Overview

Problem

Existing user interfaces for electronic devices do not conveniently manage or identify previously executed or future-use applications, lacking a function to track user patterns and associate past and future usage.

Innovation Solution

An electronic device and method that display a user interface with a timeline view, allowing users to identify past and future object usage by arranging objects in time order on a home screen, with a pointer to navigate through past and future blocks, providing information on a preview screen and executing objects with gestures.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If applications are displayed as icons on home screen for easy access, then ease of operation is improved, but ability to identify and manage previously executed or future applications is worsened

Engineering Contradiction:
Improveease of accessing applicationsVSAvoididentification and management of application usage history
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent introduces a timeline dimension to the traditional icon-based home screen. Instead of only spatial arrangement of icons, the system adds a temporal dimension by displaying application usage history in chronological order along a timeline, allowing users to identify and manage past and future applications while maintaining easy icon-based access.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The home screen is segmented into multiple functional regions: a first region for displaying application icons for quick access, and a second region for displaying the timeline with application usage history. This segmentation allows both easy icon-based operation and comprehensive history identification to coexist without interference.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If traditional icon-based home screen is used, then device complexity is kept simple, but functionality for managing application history and schedule is insufficient

Engineering Contradiction:
Improvesimplicity of user interfaceVSAvoidfunctionality for managing application usage
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The timeline interface serves multiple functions simultaneously: it displays application usage history, shows scheduled applications, provides chronological navigation, and enables management of both past and future applications. This multi-functionality is achieved without significantly increasing device complexity, as it builds upon the existing icon-based interface.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Loss of information

If applications are arranged chronologically on timeline, then ability to identify past and future applications is improved, but ease of quickly launching applications is worsened

Engineering Contradiction:
Improvevisibility of application usage historyVSAvoidspeed of launching applications
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The interface is divided into two distinct regions: the first region displays application icons for rapid launching, while the second region displays the chronological timeline for history identification. This segmentation ensures that quick access functionality and history visibility functionality do not interfere with each other, allowing both objectives to be achieved simultaneously.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentEP3410282B1Electronic device and method for controlling user interface of electronic device
Publication Date: 2023.01.11 SAMSUNG ELECTRONICS CO LTD
  • EP3410282B1 patent drawingFigure 1
  • EP3410282B1 patent drawingFigure 2
  • EP3410282B1 patent drawingFigure 3

AI summary

According to various examples, an electronic device can comprise: a display; and a control unit for controlling the display such that the display displays a user interface on which at least one object is arranged according to a sequence of time and displays information on an object selected from among the at least one object arranged on the user interface while displaying the user interface.