Token-Based Game Object Control in Video Streaming
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing video streaming services for computer games fail to provide viewers with a sense of involvement, as tokens sent by viewers do not affect game elements, making the viewing experience passive.
Innovation Solution
A system that allows viewers to send tokens to the distributor, which are used to modify and control game objects based on a calculated score, enhancing the interactive experience by influencing the game dynamics.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If viewers send tokens to the distributor in existing video streaming services, then viewers can express appreciation or respect, but the tokens do not affect game elements, making viewers feel passive and uninvolved
Solution Approach 1:
The patent implements a feedback mechanism where tokens sent by viewers are converted into scores that directly influence game object control. The distributor's terminal receives token data, calculates scores based on token types and quantities, and uses these scores to control game objects, creating a closed-loop feedback system that makes viewer actions meaningful and impactful on the game outcome
Solution Approach 2:
The patent introduces an intermediary scoring system that translates viewer tokens into game control commands. The token data acts as an intermediary between viewer intent and game execution, with the score calculation serving as a mediator that converts qualitative viewer support into quantitative game control parameters, enabling indirect but effective viewer influence on game dynamics
2Adaptability or versatility
If the system processes token data from multiple viewers to calculate scores and control game objects, then viewer involvement is enhanced, but the system complexity increases
Solution Approach 1:
The patent makes the distributor's terminal device perform multiple functions: it acts as both a game execution device and a token processing device. The same terminal that runs the game also receives token data, calculates scores, and controls game objects based on those scores, eliminating the need for separate processing systems and reducing overall system complexity
Solution Approach 2:
The patent merges the token processing functionality with the game execution functionality in a single integrated system. The distributor's terminal combines video distribution, token reception, score calculation, and game control operations into one unified device, simplifying the architecture by eliminating the need for separate dedicated token processing infrastructure
Data Source
AI summary
Methods and apparatus are disclosed for video transmission using tokens. According to one example, computer-readable storage media store instructions that cause a processor to: distribute, toward terminal devices of a plurality of viewers via a communication line, motion data or a first video including an animation of an avatar of a distributor generated on the basis of the motion data; distribute, toward the terminal devices of the plurality of viewer via the communication line, a second video related to a computer-implemented game generated on the basis of operation data by using a received web page; receive, via the communication line, token data indicating that any type of token among a plurality types of tokens is given to the distributor, the token data being generated by the terminal device of each viewer viewing the second video; calculate a score based on the total number of at least one type of tokens given to the distributor using the token data; and control a game object used in the game on the basis of the score.


