Token-Based License Sharing for Gaming Terminals

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Solution Overview

Problem

In jurisdictions with limited gaming machine licenses, operators face underutilization of licenses due to the one-to-one association of physical machines with legal operation, leading to unfulfilled consumer demand and reduced profits.

Innovation Solution

A system of token-enabled and non-enabled states for wagering game terminals, where tokens are used to control the operation of machines, allowing more machines to be utilized legally by decoupling physical capacity from actual operation, with a server managing token allocation to ensure compliance with licensing limits.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the number of gaming terminals is increased to meet consumer demand, then customer service capability is improved, but license compliance is violated

Engineering Contradiction:
Improvecustomer service capabilityVSAvoidlicense compliance
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system dynamically adjusts the operational state of gaming terminals based on real-time token availability. Terminals transition between enabled and disabled states according to whether they possess valid tokens, allowing the system to adapt to changing demand while maintaining license compliance through centralized control

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Tokens serve as intermediary objects that mediate between the limited license supply and the demand for gaming services. Instead of directly limiting terminal access, the system uses tokens as a controllable intermediary resource that terminals must acquire to operate, enabling flexible allocation while maintaining compliance

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If the number of operational gaming terminals is limited to match license count, then license compliance is maintained, but license utilization is reduced

Engineering Contradiction:
Improvelicense complianceVSAvoidlicense utilization
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

Tokens are designed as universal resources that can enable any licensed terminal regardless of its physical location or specific configuration. A single token pool serves multiple terminals, allowing the same license resource to be flexibly allocated across different machines based on real-time demand, thereby increasing overall license utilization while maintaining compliance

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system performs preliminary actions by pre-allocating tokens to terminals before they become operational. Terminals must acquire tokens in advance through the allocation system, ensuring that when terminals do operate, they are guaranteed to have the necessary licensing rights, thus maintaining compliance while enabling flexible deployment

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If tokens are allocated to multiple terminals, then license utilization is improved, but token management complexity increases

Engineering Contradiction:
Improvelicense utilizationVSAvoidtoken management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system extracts the complex token management functionality from individual terminals and concentrates it in a centralized allocation system. This separation allows terminals to remain relatively simple while the centralized system handles the complexity of tracking, allocating, and revoking tokens across the entire network, reducing overall system complexity despite multiple token holders

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentEP2331221B1Methods and systems for license sharing among gaming terminals
Publication Date: 2018.01.03 SPIELO INT CANADA
  • EP2331221B1 patent drawingFigure 1
  • EP2331221B1 patent drawingFigure 2A
  • EP2331221B1 patent drawingFigure 2B

AI summary

Systems and methods for sharing wagering game licenses among multi- state terminals are provided. Each example terminal may include a token-enabled state and a non-token- enabled state. Each token may be associated with a license for the operation of a wagering game. A token pool may be administered by a host. A terminal at which a customer has indicated a desire to play a wagering game may request a token from the token pool administrating host. The request may be queued if a token is not available, or the requesting terminal may be issued a token. Thus, an unlimited number of multi-state terminals may be operated, while no more than a predetermined quantity of the terminals may be providing a wagering game at any one time.