Cryptographic Token Achievement System for Wagering Games

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Solution Overview

Problem

There is a need to enhance player interaction and enjoyment in wagering games, such as slot games and video poker games, by providing additional options for player engagement.

Innovation Solution

A system that utilizes cryptographic tokens to enable achievements in wagering games, allowing players to access and select achievements associated with game events, and awarding tokens upon successful completion of these achievements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional wagering games are played without additional engagement features, then the game rules remain simple and easy to understand, but player interaction and enjoyment are limited

Engineering Contradiction:
Improveplayer interaction optionsVSAvoidgame feature complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game system is segmented into core wagering gameplay and separate achievement systems. Achievements are broken down into discrete milestones with specific criteria, allowing players to pursue individual goals without complicating the base game mechanics. This segmentation enables enhanced player engagement while maintaining simple core game rules.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The achievement system serves multiple functions simultaneously: it tracks player progress, provides engagement incentives, enables cryptographic token distribution, and creates a framework for player competition. This multi-functionality enhances versatility without requiring separate complex systems for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If achievement awards are provided for game milestones, then player engagement and continued play are encouraged, but the system requires tracking and verification of game events

Engineering Contradiction:
Improveplayer engagement levelVSAvoidachievement tracking system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system implements continuous feedback by monitoring game events in real-time, tracking achievement progress, and notifying players of milestone completions. This automated feedback loop encourages continued play by immediately rewarding player actions, while the systematic tracking approach manages complexity through standardized monitoring procedures.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Achievement criteria and tracking mechanisms are established in advance before gameplay begins. The system pre-defines all achievement milestones, required actions, and associated rewards, eliminating the need for complex real-time decision-making during play. This preliminary setup simplifies the tracking process while maintaining high engagement through clearly defined goals.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If cryptographic tokens are associated with achievements, then player rewards are enhanced and transferable value is created, but the system requires integration of token management with game achievement tracking

Engineering Contradiction:
Improvereward system flexibilityVSAvoidtoken-achievement integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system merges the achievement tracking infrastructure with cryptographic token management into a unified platform. The same system that monitors game events and verifies achievement criteria also handles token minting, distribution, and tracking. This consolidation creates a flexible reward system with transferable value while managing integration complexity through unified architecture.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The achievement system acts as an intermediary layer between game play and cryptographic token rewards. Rather than directly linking game events to token distribution, the achievement system verifies game milestones and then triggers token awards based on verified accomplishments. This intermediary approach enhances reward flexibility while simplifying the integration complexity through a clear verification-and-reward workflow.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20250201064A1Cryptographic token achievements for a wagering game
Publication Date: 2025.06.19 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250201064A1 patent drawing
  • US20250201064A1 patent drawing
  • US20250201064A1 patent drawing

AI summary

A system receives a request to access a player account associated with a player and determines a set of available achievements, each available achievement of the set of available achievements associated with a game event in an available wagering game. The system determines, for each available achievement, whether the associated game event has occurred, and a display device displays the set of available achievements, an indication, for each available achievement, of whether the associated game event has occurred, and an achievement award for the available achievement. The system receives a player selection of a first available achievement of the set of available achievements, wherein the game event associated with the first available achievement has occurred. Based on the player selection, the achievement award associated with the first available achievement is awarded to the player and the first available achievement is associated with a cryptographic token.