Interchangeable Shaft Components for Top Toy Transformation Timing

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Solution Overview

Problem

Existing top toys lack strategic qualities as players cannot control the timing of transformation, limiting their customization and gameplay experience.

Innovation Solution

A top toy design featuring interchangeable shaft side components, a trunk part with a locking mechanism, and a flywheel that allows players to customize the timing of transformation by adjusting the flywheel's configuration, enabling control over the activation of gimmicks and changing the offense and defense characteristics.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed transformation mechanism is used in top toys, then the structure is simple, but the player cannot control the timing of transformation, reducing strategic qualities

Engineering Contradiction:
Improvetiming control of transformationVSAvoidstructure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The top toy is divided into interchangeable shaft side components (first and second components) that can be swapped to change transformation characteristics. This segmentation allows players to select different components to control transformation timing, achieving adaptability without requiring a single complex mechanism

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The locking mechanism serves multiple functions: it locks the moving member at the first position during rotation, releases it during impact, and works with interchangeable shaft side components. This multi-functionality reduces the need for separate mechanisms for each feature, managing complexity while providing control

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If interchangeable shaft side components are provided, then players can customize transformation timing, but the quantity of parts increases

Engineering Contradiction:
Improvecustomization of transformation timingVSAvoidnumber of parts
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The shaft side components are segmented into interchangeable first and second components, each with different transformation characteristics. Players can swap between these components to customize timing, achieving versatility with a manageable number of discrete parts rather than a single complex adjustable mechanism

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different shaft side components have different parameters (such as moment of inertia, transformation timing characteristics) that can be changed by swapping components. This allows customization of transformation timing without requiring adjustable mechanisms, using fixed-parameter parts instead

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables players to customize the timing of transformation, enhancing strategic qualities and gameplay experience by allowing control over the top toy's characteristics through component exchange and configuration adjustments.

Implementation Method 1

the protruding moving part is made to protrude by centrifugal force due to rotational force given to the toy body

Methodology Applied
Scientific EffectCentrifugal force: Centrifugal Force

Implementation Method 2

the elastic effect of an elastic member

Methodology Applied
Scientific EffectElastic effect: Elasticity

Implementation Method 3

a holding mechanism of a protruding moving part built into the toy body interior does a sliding operation vertically due to impact force

Methodology Applied
Scientific EffectImpact force: Impact Force

Data Source

PatentUS11904251B2Top toy
Publication Date: 2024.02.20 TOMY CO LTD
  • US11904251B2 patent drawing
  • US11904251B2 patent drawing
  • US11904251B2 patent drawing

AI summary

A top toy includes a first shaft side component and a trunk part. The trunk part includes a trunk body, a moving body being rotatably configured with respect to the trunk body, and a locking mechanism. The locking mechanism is configured to lock releasably the moving member at a first position. The first shaft side component is rotatably configured with respect to the trunk part between first and second rotation positions. The trunk part is rotatably configured with respect to the first shaft side component when an external force is applied to the trunk part. The first shaft side component includes is a first projecting part. When the first projecting part is in contact with the locking mechanism, the locking mechanism is configured to release the moving member from the first position. The first and second shaft side components are interchangeable.