Touch-Sensitive Display Window Tiling Interface

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Solution Overview

Problem

Current methods for manipulating user interfaces on electronic devices, such as touch-sensitive surfaces, are cumbersome and inefficient, leading to a significant cognitive burden and energy wastage, particularly in battery-operated devices.

Innovation Solution

The implementation of methods and interfaces that allow for faster and more efficient manipulation of user interface objects, including the display of multi-pane windows, virtual desktop configurations, and window tiling, using touch-sensitive surfaces and input devices like touchpads and touchscreens, which enable users to interact through gestures and inputs to organize and resize application windows effectively.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional mouse-based input methods are used to select and manipulate user interface objects, then the interface can be controlled, but the operation becomes tedious and creates significant cognitive burden

Engineering Contradiction:
Improveease of manipulating user interface objectsVSAvoidtime required for manipulation operations
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent replaces conventional mechanical input devices (mouse, keyboard) with a touch-sensitive display surface that directly detects finger contacts and gestures. This substitution eliminates the need for intermediate mechanical components and allows users to interact directly with the interface elements, significantly reducing cognitive burden and operation time.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The touch-sensitive display surface acts as an intermediary between the user and the user interface objects. Instead of using a mouse to indirectly control interface elements, the user's finger contact is directly transmitted through the touch-sensitive surface to manipulate the objects, creating a more intuitive and efficient interaction model.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If conventional sequence-based mouse inputs are used to manipulate user interface objects, then the interface can be controlled, but the process becomes tedious and energy-consuming

Engineering Contradiction:
Improveefficiency of manipulation operationsVSAvoidpower consumption during operations
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The patent replaces sequential mechanical input operations with direct touch gestures on the display surface. This substitution reduces the number of processing steps required for manipulation operations, thereby improving productivity and reducing the energy consumption associated with processing multiple sequential input commands.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent enables users to skip intermediate steps in the manipulation process by using direct touch gestures. Instead of requiring sequential mouse clicks and menu selections, the touch interface allows users to perform operations more directly, reducing both the time required and the computational energy expended.

Inventive Principle:
Principle #21Skipping (Rushing through)

3Area of stationary object

If multi-pane windows are displayed with full width, then all panes are visible, but screen real estate is not optimized and interaction becomes less efficient

Engineering Contradiction:
Improvescreen real estate utilizationVSAvoidefficiency of window manipulation
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The patent implements dynamic window representations where the display format of multi-pane windows changes based on user interaction. When a finger contact is detected, the window transitions to an expanded representation; when contact is released, it returns to the condensed format. This dynamic behavior optimizes screen real estate while maintaining ease of operation through intuitive gesture-based control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent utilizes the temporal dimension through gesture duration and state transitions to manage window display. Instead of statically allocating screen space, the system uses the dimension of time (gesture initiation, maintenance, and release) to control the expansion and contraction of window representations, effectively optimizing both screen real estate and operational efficiency.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20240345694A1Device, Method, and Graphical User Interface for Manipulating Application Window
Publication Date: 2024.10.17 APPLE INC
  • US20240345694A1 patent drawing
  • US20240345694A1 patent drawing
  • US20240345694A1 patent drawing

AI summary

A method includes displaying, on a display, a first desktop space including a window of an application. The window includes a window tiling affordance displayed within a chrome of the window. The method includes receiving, from one or more input devices, a window movement input. The method includes, in accordance with a determination that the window movement input includes selection of the window tiling affordance, tiling the window on the display. Tiling the window on the display includes resizing the window to fill a predefined portion of the display. The method includes, in accordance with a determination that the window movement input includes selection of a portion of the window chrome that does not include the window tiling affordance, adjusting a position of at least a portion of the window without tiling the window on the display.