Touch-Sensitive Edge Window Control

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Solution Overview

Problem

Current computer operating systems require users to interact with window frames or borders for manipulation, which can be inconvenient, especially on smaller devices where screen space is limited, and do not provide intuitive methods for repositioning or resizing windows without visible frames.

Innovation Solution

Implementing a touch-sensitive edge on a monitor or display that allows users to control window positioning and resizing by touching and swiping along the bezel, eliminating the need for visible frames and enabling intuitive window management.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If visible frames or borders are used for window manipulation, then window control functionality is provided, but screen space is reduced and user convenience is compromised

Engineering Contradiction:
Improvewindow manipulation convenienceVSAvoidscreen space
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

The patent extracts the window manipulation functionality from the visible frame/border elements and relocates it to the bezel area. By taking out the control mechanism from the traditional frame location and placing it on the bezel, the system eliminates the need for visible frames on the display, thereby maximizing screen space while maintaining window control capabilities through touch inputs on the bezel.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent transitions window manipulation from a two-dimensional interaction within the screen (using frame borders) to a three-dimensional interaction by utilizing the physical bezel structure. This dimensional shift allows control inputs to occur outside the display area, effectively separating the control function from the display area and maximizing usable screen space.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If traditional cursor-based window control is used, then precise window manipulation is achieved, but user interaction complexity increases

Engineering Contradiction:
Improvewindow control intuitivenessVSAvoidinput method complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces the mechanical cursor-based control system with a direct touch-based interaction system. Instead of requiring users to move a cursor through complex gestures to manipulate windows, the system uses direct touch inputs on the bezel where fingers naturally rest, substituting the indirect mechanical cursor interaction with direct tactile control for simpler and more intuitive window manipulation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent implements self-service interaction by allowing users to directly manipulate windows through intuitive touch gestures on the bezel without requiring complex cursor navigation or additional input devices. The system responds directly to natural finger movements and gestures, making the interaction self-explanatory and reducing the learning curve for window control operations.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11366579B2Controlling window using touch-sensitive edge
Publication Date: 2022.06.21 GOOGLE LLC
  • US11366579B2 patent drawing
  • US11366579B2 patent drawing
  • US11366579B2 patent drawing

AI summary

A method includes: receiving, by a computing device, an input generated by a user touching a location on a touch-sensitive edge; determining whether a display contains a window split; when the display contains the window split, determining, in response to the input, whether the location is within a predefined proximity of the window split; when the location is within the predefined proximity of the window split, repositioning the window split on the display based on the input. When the display does not contain the window split, and when the location is not within the predefined proximity of the window split, a new window split can be created on the display, in response to the input, based on the location.