Touch Panel Game Character Rotation Control
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Solution Overview
Problem
Existing video game implementations of analog games like baseball boards lack the tactile experience and fine control of rotating characters, leading to a diminished pleasure for players, especially when swinging a bat, as they rely on button inputs rather than direct manipulation.
Innovation Solution
A game program and device that utilize a touch panel monitor to enable position identification, rotational characteristics setting, and reverse rotation of characters, allowing players to interactively rotate characters from one position to another and back, simulating the experience of swinging a bat with adjustable swing speed and control.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If button inputs are used to control character rotation in video games, then the control method is simple to implement, but the tactile experience and fine control are lost
Solution Approach 1:
The patent replaces the mechanical button input system with a touch panel interface that allows direct manipulation of characters. Players can touch and drag characters to rotate them, providing both ease of operation and fine control over rotation angle, thereby substituting indirect button presses with direct tactile interaction on the display surface.
Solution Approach 2:
The touch panel serves as an intermediary between the player and the game characters. By allowing direct contact with the character image on the display, the touch panel mediates the interaction, enabling players to feel and control rotation more precisely than through buttons, while maintaining simplicity of use.
2Device complexity
If traditional video game controls are used, then the device complexity is low, but the tactile experience of analog games is diminished
Solution Approach 1:
The patent merges the display function with the input function by using a touch panel that combines the visual display of characters with the tactile input interface. This merging allows players to interact directly with the displayed characters, recreating the tactile experience of analog games without adding complex external controls.
Solution Approach 2:
The touch panel serves multiple functions: it displays the game graphics and simultaneously provides the control interface for character manipulation. This multi-functionality eliminates the need for separate control devices while enhancing the tactile experience, as the same surface used for viewing also responds to player touch.
3Device complexity
If characters are rotated only in one direction, then the control mechanism is simple, but the realism of bat swinging motion is reduced
Solution Approach 1:
The patent implements dynamic rotation by allowing characters to rotate in both clockwise and counter-clockwise directions based on player input. The system detects the direction and magnitude of touch movements, enabling realistic bat swinging motions that can accelerate and decelerate naturally, rather than being limited to fixed-direction rotation.
Solution Approach 2:
The system provides visual feedback by displaying the character's rotation state in real-time as the player drags the character. This feedback loop allows players to control the rotation direction and extent precisely, enhancing the realism of swinging motions by showing the actual position and angle of the character during the swing.
Data Source
AI summary
With a game implemented by the present game program, a touch panel type of monitor will be used, and a bat character displayed on the touch panel type of monitor will be rotated by a command means from a first position to a second position while the command means is in contact with the bat character. Then, the bat character will be rotated in reverse from the second position to the first position based upon the characteristics set in the bat character in response to the amount of rotation.


