Touch Pressure-Relieving Toy With Capacitive Copper Foils

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Solution Overview

Problem

Existing pressure-relieving toys provide limited functionality with single sensory experiences, lacking interest and variety in relieving stress and anxiety.

Innovation Solution

A touch pressure-relieving toy incorporating an insulating shell with copper foils and a vibration component, where the copper foils are electrically connected to a motor, allowing for touch sensing and vibration, enhanced by a silicone sleeve for convenient pressing and play.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional pressure-relieving toys use simple pressing and colliding mechanisms, then the structure remains simple and easy to manufacture, but the functionality is single-dimensional and lacks interest

Engineering Contradiction:
ImprovefunctionalityVSAvoidstructure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple functions (visual, auditory, and tactile feedback) into a single pressure-relieving toy device. The toy integrates LED lights, vibration motors, and sound modules that work together to provide multi-sensory stimulation, transforming a simple pressing toy into a comprehensive stress-relief device with diverse functionality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The toy is designed to perform multiple functions simultaneously: it provides visual feedback through LED lights, tactile feedback through vibration motors, and auditory feedback through sound modules. This multi-functionality allows a single device to address various sensory needs for stress relief, making it universally applicable for different types of pressure relief scenarios.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If pressure-relieving toys provide only visual and auditory impacts, then the manufacturing cost remains low, but the user experience lacks tactile engagement and interest

Engineering Contradiction:
Improvesensory experienceVSAvoidcomponents
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent merges visual (LED), auditory (sound module), and tactile (vibration motor) components into an integrated system. These three types of feedback mechanisms are combined within a single toy structure, allowing simultaneous multi-sensory engagement without requiring separate devices for each sensory modality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The toy employs composite construction by integrating different material types and component categories (electronic components, mechanical vibration elements, optical elements) into a unified structure. This composite approach allows the toy to deliver diverse sensory experiences while maintaining structural coherence and manageable complexity.

Inventive Principle:
Principle #40Composite materials

3Adaptability or versatility

If the toy incorporates multiple components for vibration and touch sensing, then the interest and fun factor increase, but the device complexity and manufacturing difficulty increase

Engineering Contradiction:
ImproveengagementVSAvoidassembly
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent divides the toy into distinct functional modules: a pressing component for input, a vibration component for tactile feedback, LED components for visual feedback, and sound components for auditory feedback. This segmentation allows each module to be manufactured and tested independently, then assembled into the complete toy, simplifying the overall manufacturing process despite the multiple components involved.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The toy effectively relieves pressure while adding fun and interest through tactile and vibrational feedback, providing a more engaging experience for stress relief.

Implementation Method 1

a human hand approaches the same pair of copper foils to form touch sensing

Methodology Applied
Scientific EffectCapacitive sensing: Capacitance

Implementation Method 2

control the vibration component to vibrate in the insulating shell

Methodology Applied
Scientific EffectMechanical vibration: Vibration

Data Source

PatentUS12042744B2Touch pressure-relieving toy
Publication Date: 2024.07.23 DONGGUAN YIQUN ZHIHUI ELECTRONIC TECH CO LTD
  • US12042744B2 patent drawing
  • US12042744B2 patent drawing
  • US12042744B2 patent drawing

AI summary

The present disclosure belongs to the field of toys, and in particular discloses a touch pressure-relieving toy, including an insulating shell, wherein a vibration component and at least one pair of copper foils are accommodated in the insulating shell, the same pair of copper foils are covered on inner walls of the insulating shell at intervals, all the copper foils are electrically connected to the vibration component, and a silicone sleeve is sleeved outside the insulating shell. According to the present disclosure, a human hand approaches the same pair of copper foils to form touch sensing to control the vibration component to vibrate in the insulating shell, so that the fun can be improved while a user relieves his/her pressure.