Touch Screen Audio Game Timing Precision via Index Mark Segmentation

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Solution Overview

Problem

Conventional audio games separate display and control means, making it difficult for novice players to recognize the timing of index marks and overlap moments, hindering precise gameplay.

Innovation Solution

A touch screen-based audio game system where index marks are arranged in a predetermined pattern on a timeline, allowing players to receive positional values and produce corresponding performance sounds, with features like index mark links, extension lines, and drag operations to enhance timing and precision.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If display and control means are separated in conventional audio games, then the system can use traditional keyboard or button controls, but players cannot recognize the timing of index marks and overlap moments

Engineering Contradiction:
Improveplayer recognition of timingVSAvoidseparation of display and control
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the display and control functions into a single touch screen interface. The touch screen displays both the musical notation (index marks) and receives touch input from players simultaneously, eliminating the separation between display and control means found in conventional audio games.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The touch screen serves as an intermediary device that combines visual information display with tactile input reception. It mediates between the player's actions and the musical notation display, enabling simultaneous perception and interaction that resolves the timing recognition problem.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If traditional keyboard or button controls are used, then the system maintains simplicity, but novice players struggle to know when new index marks appear and when to hit the controls

Engineering Contradiction:
Improvetiming recognition for novice playersVSAvoidcontrol interface simplicity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The touch screen displays index marks in advance as they appear in the musical notation, allowing players to foresee when marks will appear and prepare their touch actions accordingly. This preliminary visual presentation helps novice players understand the timing requirements before they must act.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides immediate visual feedback on the touch screen when players successfully touch index marks, and can provide auditory feedback through music playback. This feedback mechanism helps players confirm correct timing and encourages continued practice, addressing the difficulty novice players face in recognizing correct timing.

Inventive Principle:
Principle #23Feedback

3Measurement precision

If index marks are displayed without visual connection to timeline, then the display is simple, but players cannot grasp the timing of overlapped moments

Engineering Contradiction:
Improvetiming precisionVSAvoiddisplay structure
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The touch screen display segments the musical notation into individual index marks positioned along a timeline, allowing players to see each mark's precise horizontal position corresponding to its timing. This segmentation enables players to grasp the timing of each index mark relative to others and to the overall music duration.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent adds a horizontal dimension to the display by positioning index marks along a timeline that extends from left to right. This temporal dimension allows players to visually perceive timing relationships between marks, transforming abstract timing information into spatial positioning that is easier to process and remember.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS8167719B2Method for providing audio game, apparatus and computer-readable recording medium with program therefor
Publication Date: 2012.05.01 NEOWIZ GAMES CO LTD
  • US8167719B2 patent drawing
  • US8167719B2 patent drawing
  • US8167719B2 patent drawing

AI summary

A method for providing an audio game, apparatus and computer-readable recording medium with program therefor are provided. The game apparatus is disclosed having a touch screen for generating player selected music and its music related tracks on which a number of index marks are arranged in a predetermined pattern in relation to the music and a timeline is moved in a predetermined direction until it overlaps with the arranged index marks, and when a positional value is received corresponding to the index marks from the touch screen by the player's performance a preset performance sound that corresponds to its index mark is produced.