Touch-Sensitive Surface Simulating Button-Click Functionality

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Solution Overview

Problem

Existing electronic devices face challenges in efficiently providing navigational inputs and enhancing user interactions, particularly for battery-operated devices, where input devices lack button-click functionality, leading to increased user interaction time and reduced battery life.

Innovation Solution

The implementation of multifunction devices with touch-sensitive surfaces that simulate dedicated remote control functionality by detecting touch inputs, distinguishing between click and movement events to mimic button-click functionality, and providing tactile feedback, thereby enhancing interaction efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If a device uses a touch-sensitive surface without physical buttons, then the device structure is simplified and portability is improved, but user interaction time increases and battery life decreases

Engineering Contradiction:
Improvedevice structureVSAvoiduser interaction time
Core Design Contradiction:
Device complexityVSLoss of time

Solution Approach 1:

The touch-sensitive surface is segmented into multiple discrete touch-sensitive elements arranged in a grid pattern, allowing the device to simulate physical button functionality through software-controlled touch responses at specific locations, thereby reducing interaction time while maintaining structural simplicity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A processor acts as an intermediary between the touch-sensitive surface and the device functions, detecting touch inputs on the sensitive surface and translating them into appropriate device responses, enabling physical button simulation without actual mechanical buttons

Inventive Principle:
Principle #24Intermediary (Mediator)

2Weight of moving object

If a device uses a touch-sensitive surface without physical buttons, then the device is more portable, but battery consumption increases due to longer interaction times

Engineering Contradiction:
Improvedevice portabilityVSAvoidbattery consumption
Core Design Contradiction:
Weight of moving objectVSUse of energy by moving object

Solution Approach 1:

The touch-sensitive surface is divided into multiple discrete touch-sensitive elements that can be independently activated, allowing for efficient touch input recognition and faster interaction, thereby reducing battery consumption while maintaining portability

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Physical mechanical buttons are replaced with a touch-sensitive surface that detects finger contacts and translates them into button press equivalents through software processing, eliminating mechanical components while maintaining functional equivalence and improving energy efficiency

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If a touch-sensitive surface simulates button-click functionality, then user interaction efficiency is improved, but the ability to distinguish between click and movement events becomes more complex

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidinput event differentiation
Core Design Contradiction:
ProductivityVSDifficulty of detecting and measuring

Solution Approach 1:

The system provides tactile feedback through haptic actuators when a touch input is registered, creating a sensory response that confirms button press simulation to the user, thereby improving interaction efficiency while managing the complexity of event differentiation through physical feedback

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The processor serves as an intermediary that analyzes touch input characteristics (duration, pressure, location) to distinguish between click and movement events, translating complex touch data into simplified device commands and improving interaction efficiency

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS10042599B2Keyboard input to an electronic device
Publication Date: 2018.08.07 APPLE INC
  • US10042599B2 patent drawing
  • US10042599B2 patent drawing
  • US10042599B2 patent drawing

AI summary

In some embodiments, a first electronic device displays a first user interface, where the first user interface is not a user interface of an application for controlling a second electronic device. The first electronic device receives, from the second electronic device, an indication that text input is needed for a text input user interface displayed on a separate display device of the second electronic device. In response, the first electronic device displays a text input alert on a display of the first electronic device, and receives an input interacting with the text input alert and entry of one or more text characters. In response, the first electronic device transmits, to the second electronic device, information that enables the one or more text characters to be provided as text input for the text input user interface displayed on the separate display device.