Touch UI Scene Profiles for Faster External Device Control

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Solution Overview

Problem

Existing techniques for managing controllable external devices, such as thermostats and lighting systems, are cumbersome and inefficient, often requiring complex user interfaces that consume user time and device energy, particularly in battery-operated devices.

Innovation Solution

The development of faster and more efficient user interfaces for electronic devices that allow users to select and control external devices through a touch-sensitive surface, displaying representations of devices and their states, enabling users to easily toggle or adjust settings with minimal input, thereby reducing cognitive burden and conserving energy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a complex user interface with multiple key presses is used to manage controllable external devices, then the device can provide comprehensive control functionality, but the user time and device energy consumption increase

Engineering Contradiction:
Improveease of device controlVSAvoiduser time consumption
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The user interface is segmented into distinct functional zones: a visual representation area showing device icons and status, and a direct manipulation area where users can interact with specific devices. This segmentation allows users to quickly locate and control devices without navigating through complex menus, reducing interaction time while maintaining comprehensive control capabilities.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by automatically detecting and displaying controllable external devices on the user interface before user interaction. Device representations, current states, and available controls are pre-loaded and organized, so when users want to control a device, the interface is already prepared with relevant options visible, eliminating the need for multiple navigation steps.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If a complex user interface with multiple key presses is used to manage controllable external devices, then the device can provide comprehensive control functionality, but the device energy consumption increases

Engineering Contradiction:
Improveease of device controlVSAvoiddevice energy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The interface segments information display into essential vs. detailed categories. Only essential device status and primary controls are displayed prominently to reduce rendering and processing overhead. Detailed controls are available on-demand, reducing the energy required to maintain and update the user interface while preserving full control functionality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system extracts and displays only the most frequently used control functions and device status information on the main interface. Less frequently used functions are extracted to secondary menus or context-specific views. This extraction reduces the amount of interface elements that need to be processed and displayed, lowering energy consumption while maintaining access to comprehensive control features.

Inventive Principle:
Principle #2Taking out (Extraction)

3Loss of time

If a simplified user interface with minimal input is used to control external devices, then the user time and energy consumption are reduced, but the control precision and state selection capability may be limited

Engineering Contradiction:
Improveuser time consumptionVSAvoidstate selection precision
Core Design Contradiction:
Loss of timeVSMeasurement precision

Solution Approach 1:

The interface applies local quality by providing different levels of interaction detail in different areas. The main device representation area offers quick, simple controls for common operations. When users select a specific device or state, the interface locally expands to show detailed state options and precise control parameters. This ensures both rapid access and precise control without requiring complex navigation throughout the entire interface.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The user interface is dynamic and adapts its complexity based on user interaction. Initially, it presents simplified controls for quick operations. As users interact with specific devices or states, the interface dynamically expands to reveal additional control options and state selections. This dynamic behavior maintains simplicity for common tasks while providing precise control when needed, without requiring the interface to be complex from the start.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS12169395B2User interface for managing controllable external devices
Publication Date: 2024.12.17 APPLE INC
  • US12169395B2 patent drawing
  • US12169395B2 patent drawing
  • US12169395B2 patent drawing

AI summary

An electronic device, with a display, a touch-sensitive surface, one or more processors and memory, displays a first representation of a first controllable external device, where the first controllable external device is situated at a location. The device detects a first user input corresponding to a selection of the first representation of the first controllable external device. The device, after detecting the first user input, adds data identifying the first controllable external device and a first state of the first controllable external device in a scene profile.