Touch Window Placement on Large Displays for Easier One-Hand Use

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Solution Overview

Problem

Existing electronic devices with large displays face difficulties in displaying windows that are inconvenient for users to operate, leading to poor user experience.

Innovation Solution

The electronic device determines the position of an interaction operation on the display interface and displays a window on the left or right side based on this position, ensuring it is conveniently accessible for the user.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a window is displayed in the center or default position on a large display interface, then the display layout is simple and uniform, but the user operation convenience deteriorates because the window may be positioned far from the user's hand or comfortable operation zone

Engineering Contradiction:
Improveuser operation convenienceVSAvoiddisplay layout complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies local quality by making different regions of the display interface have different functions. The display interface is divided into multiple operation zones (first operation zone, second operation zone, third operation zone, fourth operation zone) corresponding to different hand positions. When a touch operation is detected in a specific zone, the window is displayed in the corresponding adjacent region, optimizing the display position locally based on the user's hand position rather than using a uniform center position for all cases.

Inventive Principle:
Principle #3Local quality

2Ease of operation

If the window display position is dynamically adjusted based on interaction position, then user operation convenience is improved, but the system complexity increases due to position detection and conditional display logic

Engineering Contradiction:
Improvewindow operation convenienceVSAvoidinteraction system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the display interface into multiple distinct operation zones (first, second, third, and fourth operation zones) based on hand position. Each zone corresponds to a specific hand placement area, and the system determines which zone contains the touch operation to decide the window display position. This segmentation approach simplifies the complexity by creating discrete, manageable regions rather than requiring continuous position calculation and dynamic positioning.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies preliminary action by pre-defining multiple fixed display positions for the window corresponding to different operation zones. Instead of calculating dynamic positions during interaction, the system has predetermined positions (first display position, second display position, third display position, fourth display position) prepared in advance for each zone. When a touch operation is detected in a specific zone, the corresponding pre-defined position is selected, reducing the computational complexity of real-time position determination.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If multiple display positions are prepared for different hand positions, then user experience is enhanced through optimized accessibility, but the display interface complexity increases due to multiple positioning options

Engineering Contradiction:
Improvehand position adaptabilityVSAvoiddisplay interface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies asymmetry by creating an asymmetric mapping between operation zones and display positions. The display positions are not uniformly distributed but are specifically arranged to correspond to different hand positions (left hand, right hand, left thumb, right thumb). This asymmetric arrangement optimizes accessibility for different hand placements while maintaining a clear, deterministic relationship between touch zone and display position, preventing interface confusion despite multiple positioning options.

Inventive Principle:
Principle #4Asymmetry

Data Source

PatentUS20260095522A1Interaction method, electronic device, and computer-readable storage medium
Publication Date: 2026.04.02 HUAWEI TECH CO LTD
  • US20260095522A1 patent drawing
  • US20260095522A1 patent drawing
  • US20260095522A1 patent drawing

AI summary

This application is applicable to the field of terminal technologies, and in particular, relates to an interaction method, an electronic device, and a computer-readable storage medium. In the method, the electronic device may display a first control on a display interface, and when detecting an interaction operation performed on the first control, determine a first position of the interaction operation on the display interface. When the first position is located on a left side of the display interface, the electronic device may display, on the left side of the display interface, a first window in response to the interaction operation; or when the first position is located on a right side of the display interface, the electronic device may display the first window on the right side of the display interface.