Touchscreen Display Visual Effects for Crumpled Paper Simulation

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Solution Overview

Problem

Touchscreen devices lack a user experience that mimics the appearance, behavior, and feel of physical paper, limiting the realism and engagement in interactions such as crumpling, folding, and deleting digital content.

Innovation Solution

A method and apparatus for a touchscreen display that produces visual effects by transitioning screens into crumpled or folded states in response to touch events, with animations and feedback simulating the behavior of physical paper, allowing users to crumple, tear, and fold digital content, and restore it, enhancing user interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional touchscreen interfaces are used, then device simplicity and ease of manufacture are maintained, but user experience lacks realism and engagement

Engineering Contradiction:
Improveuser experienceVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent creates digital copies of physical paper behaviors (crumpling, folding, tearing) through visual effects and animations on the touchscreen display. These copied physical behaviors provide realistic user experience without requiring actual physical materials, resolving the contradiction between simple device structure and engaging user interaction.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces mechanical physical paper handling with digital visual effects and software-based animations. Instead of using actual paper that can be crumpled and folded, the system uses graphical user interface elements that simulate these physical behaviors through programmed visual transformations, maintaining device simplicity while enhancing user experience.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If visual effects simulating physical paper are implemented, then user convenience and engagement are enhanced, but processing requirements and energy consumption increase

Engineering Contradiction:
Improveuser convenienceVSAvoidenergy consumption
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent applies visual effects selectively based on user interactions rather than continuously animating all screen elements. Visual transformations are triggered only when users perform specific gestures (multi-touch, pinching, dragging), reducing unnecessary processing and energy consumption while maintaining user convenience when needed.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The patent dynamically adjusts visual effect parameters such as animation speed, complexity, and detail based on device state, gesture intensity, and user interaction context. This allows the system to provide high-quality visual feedback when needed while reducing processing demands during normal operation, balancing user convenience with energy efficiency.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9400600B2Method, apparatus, and graphical user interface for providing visual effects on a touchscreen display
Publication Date: 2016.07.26 SAMSUNG ELECTRONICS CO LTD
  • US9400600B2 patent drawing
  • US9400600B2 patent drawing
  • US9400600B2 patent drawing

AI summary

A graphical user interface, method and apparatus for providing visual effects on a touchscreen display, including: displaying a first screen; detecting a multi-point touch on the first screen; detecting a first touch event based on the multi-point touch; turning the first screen into a garbage object in response to the first touch event; and removing the garbage object by moving the garbage object to a trash bin icon.