Touchscreen Emoticon Overlay for Chat Session Input

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Solution Overview

Problem

Users face difficulties in inserting graphical elements like emoticons into text messages on touch-screen devices due to the need to navigate away from the chat session and perform complex sequences of commands, which discourages their use.

Innovation Solution

A method and system that allows users to access and insert images, including emoticons, directly within a chat session on electronic devices through user input such as swiping or tapping on a touchscreen, without leaving the session, using a library of images that can be configured for display and selection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users navigate to access emoticons through traditional methods, then emoticons can be inserted into text messages, but users must leave the chat session and perform complex sequences of commands, decreasing enjoyment and productivity

Engineering Contradiction:
Improveease of emoticon insertionVSAvoidtime to access emoticons
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system pre-positions the emoticon library within the chat interface, so that when a user types a trigger character or gesture, the emoticon selection is already available without requiring navigation to a separate screen. This preliminary positioning eliminates the need to leave the chat session and reduces access time.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The emoticon library is nested within the chat interface itself, embedded as an overlay or popup that appears directly over the text input area. This nesting allows users to access emoticons without leaving the chat context, maintaining the chat flow while providing emoticon functionality.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Adaptability or versatility

If users access emoticons through traditional navigation methods, then emoticon functionality is available, but the process requires leaving the chat session and viewing other screens, disrupting chat flow

Engineering Contradiction:
Improveemoticon accessibilityVSAvoidchat flow continuity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The emoticon library is presented in a different dimensional space as an overlay or popup layer that sits above the chat interface. This dimensional change allows the emoticon selection to coexist with the chat interface without requiring users to navigate away, maintaining chat flow continuity while providing full emoticon accessibility.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Ease of operation

If the emoticon library is fully displayed, then all emoticons are accessible for selection, but the library may obscure the ongoing chat session and keyboard

Engineering Contradiction:
Improveemoticon selection capabilityVSAvoidvisibility of chat session
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The emoticon library is designed with local quality variations, where different regions of the interface have different levels of opacity or visibility. The chat session and keyboard remain visible through semi-transparent areas of the overlay, allowing users to see both the emoticon options and the chat context simultaneously, preventing information loss.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10824297B2System for and method of accessing and selecting emoticons, content, and mood messages during chat sessions
Publication Date: 2020.11.03 GOOGLE LLC
  • US10824297B2 patent drawing
  • US10824297B2 patent drawing
  • US10824297B2 patent drawing

AI summary

Emoticons or other images are inserted into text messages during chat sessions without leaving the chat session by entering an input sequence onto an input area of a touchscreen on an electronic device, thereby causing an emoticon library to be presented to a user. The user selects an emoticon, and the emoticon library either closes automatically or closes after the user enters a closing input sequence. The opening and closing input sequences are, for example, any combination of swipes and taps along or on the input area. Users are also able to add content to chat sessions and generate mood messages to chat sessions.