Touchscreen Exercise Machine Controls for Dynamic Parameter Adjustment

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Solution Overview

Problem

Existing exercise machines face challenges in allowing users to accurately and easily modify parameters during workouts due to the dynamic nature of motion-based activities, making it difficult to use controls effectively.

Innovation Solution

The integration of a processor-connected exercise machine with a display that receives electronic content and user data to generate executable controls, allowing users to modify machine parameters in real-time through a user interface, either locally or remotely, based on user preferences and instructor commands.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional physical controls (buttons, switches, knobs) are used on exercise machines, then users can modify machine parameters, but it becomes difficult to use these controls accurately during dynamic motion-based activities

Engineering Contradiction:
Improveease of control manipulationVSAvoidaccuracy of parameter selection
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent replaces physical mechanical controls (buttons, switches, knobs) with a touchscreen display interface. Users can touch the screen to select and modify machine parameters, eliminating the need for manual manipulation of physical controls during exercise. This substitution allows for accurate parameter selection even during dynamic motion-based activities, as users can simply tap the desired settings on the display rather than fumbling with physical controls.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If exercise machines provide multiple controls for modifying parameters, then users can customize their workout, but the device complexity increases

Engineering Contradiction:
Improveparameter customization capabilityVSAvoidnumber of controls
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The touchscreen display serves multiple functions: it displays exercise class content, shows machine parameter settings, and provides controls for modifying parameters. Instead of having separate dedicated controls for each function, the single touchscreen interface handles all interactions, reducing overall device complexity while maintaining full adaptability for workout customization.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent merges the display function and control function into a single integrated touchscreen interface. The same screen that shows exercise instructions and parameter information also receives user input for modifying those parameters. This consolidation eliminates the need for separate control mechanisms, simplifying the device while preserving comprehensive customization capabilities.

Inventive Principle:
Principle #5Merging (Combining)

3Productivity

If users need to adjust parameters during exercise classes, then workout personalization is enabled, but the dynamic nature of motion-based activities makes control manipulation challenging

Engineering Contradiction:
Improveworkout personalization efficiencyVSAvoidcontrol accessibility during exercise
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

By replacing physical controls with a touchscreen interface, users can adjust parameters during exercise classes without the dexterity requirements of manual control manipulation. They can simply tap the screen with their finger or hand, even while moving, making parameter adjustment accessible and efficient during dynamic workout activities.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The touchscreen display acts as an intermediary between the user and the machine parameters. Instead of directly manipulating physical controls, users interact with visual representations of parameters on the screen, which then translates their input into actual machine adjustments. This intermediary interface simplifies the interaction process during exercise.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11617921B2Exercise machine controls
Publication Date: 2023.04.04 PELOTON INTERACTIVE INC
  • US11617921B2 patent drawing
  • US11617921B2 patent drawing
  • US11617921B2 patent drawing

AI summary

A method includes receiving electronic content via a network, the electronic content comprising an exercise class, and receiving user data associated with a user participating in the exercise class using an exercise machine. The method also includes generating an executable control for a user interface based at least in part on the user data, and providing the executable control, via a display of the exercise machine, while the user is participating in the exercise class. In such a method, the executable control is operable to modify a parameter of the exercise machine while the user is participating in the exercise class.