Touchscreen Remote Interface for Multi-Device Control

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Solution Overview

Problem

Consumers face challenges in remotely controlling multiple electronic devices efficiently and conveniently, especially when using a portable device with a touch-sensitive display, as existing solutions often lack intuitive and user-friendly interfaces for managing and interacting with various devices.

Innovation Solution

A user interface on a personal electronic device with a touch-sensitive display allows users to control target devices by detecting contact intensity, displaying appropriate remote controls, and enabling operations or pairing new devices based on contact intensity thresholds, and provides graphical user interfaces for managing multiple devices, including proximity-based device selection and gesture recognition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple target devices are supported for remote control, then device versatility is improved, but interface complexity increases

Engineering Contradiction:
Improvedevice compatibilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The interface is segmented into multiple screens: a first screen displays a plurality of icons representing different target devices, and a second screen displays controls for a selected target device. This segmentation allows the system to support multiple devices without overwhelming the user with a single complex interface, resolving the contradiction between versatility and interface complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The interface dynamically transitions between different states based on user interaction. When a user selects a target device icon, the interface transitions from displaying multiple device options to displaying controls specific to that device. This dynamic adaptation allows the interface to be simple when needed while supporting multiple devices, resolving the contradiction between versatility and complexity.

Inventive Principle:
Principle #15Dynamics

2Measurement precision

If touch intensity detection is implemented, then control precision is improved, but device complexity increases

Engineering Contradiction:
Improvetouch intensity detectionVSAvoidsensor complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The touch-sensitive display serves multiple functions: it displays visual information and simultaneously detects touch intensity to control the remote control application. By making the display multi-functional, the system achieves precise control without adding separate specialized sensors, resolving the contradiction between measurement precision and device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If proximity-based device selection is added, then ease of operation is improved, but processing requirements increase

Engineering Contradiction:
Improvedevice selection efficiencyVSAvoidprocessing complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by automatically detecting which target device is in proximity to the personal electronic device and pre-selecting it. This eliminates the need for users to manually search through multiple device icons, improving ease of operation while the processing complexity is managed through efficient proximity detection algorithms.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12554382B2Remote user interface
Publication Date: 2026.02.17 APPLE INC
  • US12554382B2 patent drawing
  • US12554382B2 patent drawing
  • US12554382B2 patent drawing

AI summary

Target electronic devices can be remotely controlled using a personal electronic device are disclosed. The personal electronic device can identify target devices that are responsive to remote control. The personal electronic device displays graphical user interface objects that, when selected, cause the personal electronic device to instruct the target electronic device to perform an operation.