Tournament Management System with Hardware Interfaces

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Solution Overview

Problem

Casinos face challenges in managing slot machine tournaments due to the difficulty in real-time tracking of player standings and the lack of a centralized system for player management, which is time-consuming and resource-intensive, and there is a need for a mechanism to interface with slot machines and provide players with redeemable perks.

Innovation Solution

A gaming machine tournament management system with a hardware interface for each gaming machine, a content delivery system, and a player game management system that tracks activity, provides perks, and allows players to redeem them during tournament play, enhancing their chances.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If hand registration and record keeping are used for slot tournaments, then implementation complexity is reduced, but time consumption and resource usage increase

Engineering Contradiction:
Improveimplementation complexityVSAvoidtime consumption
Core Design Contradiction:
Device complexityVSLoss of time

Solution Approach 1:

The slot machines automatically track player activity, scores, and tournament standings through integrated hardware interfaces without requiring manual intervention. The system self-manages registration, scorekeeping, and real-time updates, eliminating the need for manual record-keeping while reducing time consumption for casino staff.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

Manual mechanical record-keeping processes are replaced with an automated electronic system that uses slot machine hardware interfaces to directly communicate player data to the tournament management system, substituting human labor with automated digital tracking mechanisms.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Loss of time

If automated slot tournament application is used, then time consumption is reduced, but real-time tracking capability is not achieved without direct machine connection

Engineering Contradiction:
Improvetime consumptionVSAvoidreal-time tracking capability
Core Design Contradiction:
Loss of timeVSReliability

Solution Approach 1:

Hardware interfaces are installed as intermediaries between the slot machines and the tournament management system. These interfaces enable direct, real-time communication and data exchange, allowing the system to automatically receive player activity data from the machines and update standings instantly without delays or manual data entry.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system continuously receives real-time feedback from slot machines through hardware interfaces about player bets, wins, and game outcomes. This feedback loop enables automatic updates of tournament standings and provides immediate tracking accuracy, ensuring the management system always reflects current tournament state.

Inventive Principle:
Principle #23Feedback

3Reliability

If centralized player game management system is implemented, then real-time tracking is enabled, but system complexity increases

Engineering Contradiction:
Improvereal-time tracking capabilityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The tournament management system is designed as a universal platform that handles multiple functions including player registration, real-time score tracking, leaderboard management, perk distribution, and prize administration. By consolidating these functions into a single integrated system, the solution manages complexity through functional unification rather than requiring separate systems for each task.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system architecture is segmented into modular components: hardware interfaces for each slot machine, a central management system for processing data, and communication protocols for data exchange. This segmentation allows the complex real-time tracking functionality to be distributed across manageable components, reducing overall system complexity while maintaining real-time capability.

Inventive Principle:
Principle #1Segmentation

4Ease of operation

If perks system is added to incentivize players, then player engagement increases, but system complexity and resource requirements increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

Perks are pre-configured and automatically applied to player accounts based on tournament entry criteria and player loyalty status. The system preliminarily assigns perks before tournament play begins, and automatically manages perk redemption during the tournament, reducing the need for manual perk management while increasing player engagement through targeted incentives.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS9616331B1Gaming machine tournament management system
Publication Date: 2017.04.11 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9616331B1 patent drawing
  • US9616331B1 patent drawing
  • US9616331B1 patent drawing

AI summary

A system and method of managing a gaming machine tournament, such as a slot tournament, are described that include organizing a gaming machine tournament that takes place on a set of gaming machines where each gaming machine has an interface into a tournament management system. The tournament game play parameters are configured using the tournament management system. Perks are provided to players, where the perks can be redeemed during tournament play and provide the player an advantage in the tournament play.