Toy Authenticity Validation via Peripheral Security Keys
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Solution Overview
Problem
Videogame systems lack the capability to securely validate information from adjunct physical toys, which can be tampered with or unauthorized, leading to potential security issues during gameplay.
Innovation Solution
A method and system that utilize a peripheral device to generate security keys for reading information from toys, including digital signatures, which are validated by a game device before allowing the information to be used in gameplay, ensuring the authenticity and integrity of the data.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If the game system reads information from the toy without validation, then the gameplay can proceed smoothly, but the security and authenticity of the information cannot be ensured
Solution Approach 1:
The patent applies preliminary action by implementing digital signature validation before the game system uses information from the toy. The validation process checks the digital signature attached to the toy's information data, ensuring authenticity before the information is accepted for gameplay. This prevents unauthorized or tampered information from being used, resolving the contradiction between reliability and complexity by establishing security checks in advance.
2Reliability
If the game system implements digital signature validation, then the security of information is improved, but the complexity of the system increases
Solution Approach 1:
The patent uses an intermediary approach by introducing a digital signature mechanism that acts as a mediator between the toy and the game system. The digital signature serves as a trusted intermediary that verifies the authenticity of information without requiring the game system to implement complex verification algorithms. The signature validation process uses cryptographic keys (public and private keys) to authenticate information, providing security while maintaining manageable system complexity through standardized cryptographic protocols.
Data Source
AI summary
A toy for use with respect to videogame play may include information of a game character and/or game object, with the toy including a digital signature which a game device may check to determine that the toy is a genuine toy. In various embodiments security keys may be required to read information of the toy, and the security keys may be generated by a peripheral device of a videogame system. In some embodiments some of the information may be stored on the toy in encrypted form.


