Toy Capsule Target Assembly with Hydraulic Water Suspension
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Solution Overview
Problem
Existing games lack variations that combine competitive sports with intellectual strategy and skilled coordination, particularly in target games using water to float or suspend objects with hydraulic surface tension suction.
Innovation Solution
A game apparatus featuring a displaceable target atop a capsule pod with a character suit, utilizing hydraulic surface tension suction to suspend an object, which rises and falls based on water levels, and is defeated when the target is struck or removed.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional target games are designed, then the game structure is simple and easy to manufacture, but the game lacks variety in combining competitive sports with intellectual strategy
Solution Approach 1:
The patent merges competitive shooting elements with strategic water management elements into a single integrated game system. The target toy includes both a projectile-receiving target and a water-filled capsule that can be tipped over, combining two different game mechanics (shooting and water pouring) into one unified apparatus that requires both competitive aiming and strategic planning
Solution Approach 2:
The target toy serves multiple functions: it acts as a projectile target, a water container, a tipping mechanism, and a visual indicator system. The single apparatus integrates what would traditionally require separate game components, allowing one device to provide both competitive shooting gameplay and strategic water management gameplay
2Adaptability or versatility
If water is used to float or suspend objects with hydraulic surface tension suction, then the game provides unique visual effects and gameplay mechanics, but the device complexity increases
Solution Approach 1:
The patent uses hydraulic principles by filling the capsule with water and using the water's weight and flow to create the game effect. When the target is hit, the capsule tips and water pours out, creating a visible and audible effect that provides clear feedback without requiring complex mechanical mechanisms
Solution Approach 2:
The game utilizes changes in the physical state and position of water as a key gameplay mechanism. The water transitions from a static floating/suspending state to a dynamic pouring state, providing clear visual feedback and game progression without requiring complex mechanical transformations
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The apparatus provides a fun and structurally robust game experience with simple, inexpensive components, allowing for a variety of gameplay scenarios combining competitive and strategic elements.
Implementation Method 1
A target game apparatus with a target toy using water to float or suspend an object with hydraulic surface tension suction trapping water relative to atmospheric pressure differential
Implementation Method 2
trapping water relative to atmospheric pressure differential
Data Source
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AI summary
A target toy using water to float or suspend an object with hydraulic surface tension suction trapping water relative to atmospheric pressure differential maintained with a displaceable target atop a capsule pod assembled with a character suit. An upper clear dome of the pod extends above a torso of the suit so a figure character head rises into view while the pod is filled and as long as the target remains atop, but subsequently the character head falls out of view into the lower base portion falling out of view while water is drained when the target is impacted by the projectile. When the target is struck or removed during gameplay its air seal is broken and the water evacuates through the bottom of the pod. The character head sinks as the water drains and the player is considered defeated.