Toy Ejecting Accessory via Deformable Body Segmentation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing toy vehicles are limited in play modes, leading to rapid loss of interest and discard by children due to their rigid and single-play functionality.

Innovation Solution

A toy design that incorporates a deformable part and an accessory locking mechanism, allowing the toy to eject an accessory and change forms, thereby extending play modes through deformation and flipping actions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If the toy structure is made rigid and simple, then the manufacturing cost is reduced and the structure is simplified, but the play modes become single and rigid, leading to loss of interest

Engineering Contradiction:
Improvestructure complexityVSAvoidplay modes
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The toy body is designed with a deformable part that can change shape between a first form and a second form. This dynamic transformation capability allows the toy to offer multiple play modes without requiring multiple separate toys, thereby increasing versatility while maintaining a relatively simple overall structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The accessory is designed to be detachable and reusable across different play scenarios. It can be attached to the toy body in different configurations and used in various play modes, making a single accessory serve multiple functions and extending the toy's versatility without adding complex structures.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If the toy includes deformable parts and ejection mechanisms, then the play variety is enhanced, but the device complexity increases

Engineering Contradiction:
Improveplay varietyVSAvoidmechanism complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The toy body is segmented into a fixed part and a deformable part that can independently change shape. This segmentation allows the deformable part to provide transformation functionality without requiring the entire toy structure to be complex, thereby enhancing play variety while controlling overall device complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The accessory ejection mechanism utilizes the deformation of the deformable part itself to drive the ejection process. When the deformable part transforms from the first form to the second form, it automatically drives the accessory locking member to release and eject the accessory, eliminating the need for separate complex ejection mechanisms.

Inventive Principle:
Principle #25Self-service

3Device complexity

If the accessory is permanently attached, then the structure is simplified, but the play modes are limited and children lose interest

Engineering Contradiction:
Improveattachment mechanismVSAvoidplay scenarios
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The accessory locking member is designed to dynamically switch between locked and unlocked states based on the deformation of the deformable part. This dynamic locking mechanism allows the accessory to be securely attached during some play modes and easily ejected for different play scenarios, providing versatility without requiring complex attachment systems.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The accessory locking member acts as an intermediary between the deformable part and the accessory. It translates the deformation motion of the deformable part into the locking and unlocking actions, enabling simple attachment and detachment without direct complex mechanisms between the deformable part and accessory.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentEP3476452B1Toy with ejectable fitting
Publication Date: 2021.05.05 ALPHA GROUP CO LTD
  • EP3476452B1 patent drawingFigure 1
  • EP3476452B1 patent drawingFigure 2~3
  • EP3476452B1 patent drawingFigure 4~5

AI summary

A toy (1000) includes a toy body (100) and an accessory (200). The toy body (100) includes an accessory locking member (4) which cooperates with or is separated from the accessory (200) to position or eject the accessory (200). The accessory (200) is provided with a first clamping part (204) configured to clamp a toy disc (300).