Interactive Toy Vision System for Visual Recognition

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Solution Overview

Problem

Conventional toys lack the ability to effectively recognize and interact with visual objects, limiting their entertainment and educational value despite advancements in responsive technologies.

Innovation Solution

Integration of a camera module and computer vision software within toys to capture and process images, enabling recognition of pre-programmed images and activation of interactive functions based on this recognition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional toys use simple sensors (pressure, audio), then the toy structure remains simple and cost-effective, but the interaction capability is limited and cannot recognize visual objects

Engineering Contradiction:
Improveinteraction capabilityVSAvoidtoy structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple previously separate components (camera module, video processing module, microprocessor, and toy structure) into an integrated system. The camera module captures images, the video processing module processes them through computer vision algorithms, and the microprocessor activates interactive functions based on recognition results, creating a unified visual recognition toy system that enhances adaptability while managing complexity through integration.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The toy system is designed with multi-functionality by incorporating a camera module that can capture various types of images (books, flashcards, objects), a video processing module that can recognize different visual content, and a microprocessor that can activate diverse interactive functions (audio responses, visual displays, haptic feedback), making the toy adaptable to multiple interaction scenarios beyond simple sensor responses.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Measurement precision

If toys integrate camera module and computer vision software, then visual recognition capability is enhanced, but device complexity and manufacturing cost increase

Engineering Contradiction:
Improvevisual recognition accuracyVSAvoidsystem structure
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent divides the visual recognition system into distinct functional modules: a camera module for image capture, a video processing module for computer vision processing, and a microprocessor for control logic. This segmentation allows each component to be optimized independently and facilitates manufacturing and assembly while achieving high visual recognition accuracy through specialized processing at each stage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system employs pre-programmed image templates and pre-configured computer vision algorithms in the video processing module before actual use. This preliminary preparation of recognition data and processing rules enables rapid and accurate visual recognition during interaction without requiring complex real-time computation, thereby reducing operational complexity while maintaining high recognition precision.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8998671B2Interactive toy with embedded vision system
Publication Date: 2015.04.07 DISNEY ENTERPRISES INC
  • US8998671B2 patent drawing
  • US8998671B2 patent drawing
  • US8998671B2 patent drawing

AI summary

Systems and associated methods for providing a play device capable of capturing an image stream through a camera module and process the images through computer vision software. Embodiments provide interactive toys that recognize a set of pre-programmed images and provide responses to images presented by a user. For example, embodiments provide for a toy that requests a certain image and provides a response based upon whether the user presents the correct image.