Train-Type Gaming Apparatus with Dual Independent Trains
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Solution Overview
Problem
Existing train-type game apparatuses lack integrated game scenarios, requiring users to create their own scenarios for enjoyment, limiting interactive experiences.
Innovation Solution
A game apparatus featuring a train device and play ball with a structured track system, including elevating devices, lane assemblies, guard rails, and infrared sensors, allowing two players to engage in independent gameplay with predefined scenarios.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If users create their own game scenarios in existing train-type game apparatuses, then flexibility and customization are improved, but ease of operation deteriorates due to the complexity of scenario creation
Solution Approach 1:
The patent applies preliminary action by pre-configuring multiple complete game scenarios (first game scenario, second game scenario, etc.) within the game apparatus before the user plays. Each scenario includes pre-defined track configurations, train setups, and gameplay rules. When a user selects a scenario, the control unit automatically loads and configures the corresponding parameters, eliminating the need for users to create scenarios from scratch and significantly reducing operational complexity while maintaining versatility
2Adaptability or versatility
If a single train device is used in existing game apparatuses, then device complexity is reduced, but adaptability deteriorates as only one player can play at a time
Solution Approach 1:
The patent applies segmentation by dividing the train device into multiple independent train devices (first train device, second train device, etc.), each capable of independent operation. Each train device has its own control parameters that can be independently adjusted. This allows multiple players to simultaneously control different trains on the same track, enabling multiplayer gameplay while maintaining manageable device complexity through modular design
Solution Approach 2:
The patent applies dynamics by making the train device configuration flexible and changeable through the control unit. The system can dynamically switch between different game scenarios, adjust train parameters, and reconfigure track settings based on which scenario is active. This dynamic adaptability allows the same physical hardware to support multiple gameplay modes and player configurations without requiring permanent structural changes
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables two players to participate in structured and engaging gameplay experiences with predefined scenarios, enhancing user interaction and enjoyment through the use of a train device and play ball system.
Implementation Method 1
an elevating device (100) installed at one point on the base floor (10)
Implementation Method 2
the bottom surfaces of the each of the cars is inclined in the direction of the inner space
Implementation Method 3
the base floor includes a first slope configured to provide a path, in which the first play ball falling through the first opening rolls to a first entrance disposed at a lower end of the elevating device
Data Source
AI summary
Disclosed is the game apparatus using a train device constituted by cars of different sizes. The play ball lowered along the lane assembly may enter any one of the cars. Depending on the car into which the play ball enters, a predetermined reward may be provided to the player. The play ball entering the car deviates through the opening and rises through the elevating device. The raised play ball may be waited to descend again through the lane assembly.


