Transaction Manager for Unified Player Balance Across Gaming Systems

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Solution Overview

Problem

Current gaming systems lack the ability to provide a single player balance across multiple independent systems, preventing seamless integration and management of transactions across different games and services on a common Player Interface.

Innovation Solution

The implementation of a Transaction Manager, which acts as a controlling framework that maintains a single master balance for combined player transactions across multiple systems, allowing for seamless credit transfers and accurate accounting, while ensuring compatibility and segregation of data for system providers and operators.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple independent systems operate on the same Player Interface, then game variety and service diversity are improved, but transaction management complexity and accounting difficulty increase

Engineering Contradiction:
Improvegame varietyVSAvoidtransaction management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a Transaction Manager as an intermediary component that mediates between multiple independent game systems and the Player Interface. This Transaction Manager handles credit transactions, balance management, and accounting for all games collectively, while individual game systems remain independent and unaware of each other's operations.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent combines multiple independent game systems under a unified Transaction Management framework. The Transaction Manager aggregates transaction data from all games and maintains a single player balance that serves all games, effectively merging transaction management functions while preserving game independence.

Inventive Principle:
Principle #5Merging (Combining)

2Ease of operation

If a single player balance is implemented across multiple systems, then ease of operation is improved, but system integration complexity increases

Engineering Contradiction:
Improveease of operationVSAvoidsystem integration complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the system into independent game modules and a separate Transaction Manager module. Each game system operates independently and communicates only with the Transaction Manager, which handles all balance-related operations. This segmentation allows a single player balance without requiring deep integration between game systems.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The Transaction Manager acts as an intermediary layer between the player balance and multiple game systems. It abstracts the complexity of multi-system integration from individual games, providing a standardized interface for credit transactions while managing the underlying complexity of maintaining a unified balance across independent systems.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If independent systems operate without knowledge of each other, then system reliability is improved, but transaction aggregation capability deteriorates

Engineering Contradiction:
Improvesystem reliabilityVSAvoidtransaction aggregation capability
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The Transaction Manager serves as a mediator that enables transaction aggregation without requiring independent systems to have knowledge of each other. Each system sends transaction requests to the Transaction Manager, which aggregates and processes them centrally, maintaining system independence while achieving transaction aggregation.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The Transaction Manager is designed as a universal component that can handle transactions from any number of different game systems. It provides multi-functional capabilities including credit issuance, balance management, transaction recording, and reporting, serving all games through a single unified interface.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10672224B2Apparatus, system and method for utilizing a secondary controller for multiple game play and tracking credits
Publication Date: 2020.06.02 HARRIS RONNIE
  • US10672224B2 patent drawing
  • US10672224B2 patent drawing
  • US10672224B2 patent drawing

AI summary

An improved apparatus, system and method for presenting multiple systems, games, and/or services on a common Player Interface, for example, any component or components of a gaming system, including an electronic or technologic aid—including, but not limited to terminals, player stations, handhelds, fixed units, etc.—that directly enables player interaction in a game, and create, monitor, translate, record, and communicate data such as accounting information, player transactions, etc.