Transaction Paddle Integrating Ping Pong Game With Stored Value Card

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing transaction products lack an engaging and entertaining aspect that encourages repeated use and loading, primarily focusing on financial functionality without incorporating amusement or novelty features.

Innovation Solution

A transaction product assembly that includes a paddle, a bouncy ball, and a string, integrated with a machine-readable account identifier, allowing users to play a game while facilitating purchases by linking the product to a monetary account, thereby combining financial and novelty functionalities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a transaction product incorporates only financial functionality, then reliability and ease of operation are maintained, but user engagement and repeated use are insufficient

Engineering Contradiction:
Improveuser engagementVSAvoidproduct structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines a traditional transaction card with a ping pong game set (paddle, ball, and string) into a single integrated product. The transaction card serves dual purposes: as a payment instrument and as a game accessory, where the card becomes the paddle and the string attaches the ball to it. This merging creates enhanced user engagement through gameplay while maintaining the financial transaction functionality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The transaction card is designed to perform multiple functions simultaneously: it serves as a payment card for financial transactions, as a paddle for playing ping pong, and as a carrier for the game ball via the attached string. This multi-functionality increases adaptability and user engagement without requiring separate products for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If a transaction product adds entertainment features, then user engagement and repeated use increase, but manufacturing complexity increases

Engineering Contradiction:
Improvesales volumeVSAvoidassembly process
Core Design Contradiction:
ProductivityVSEase of manufacture

Solution Approach 1:

The product is segmented into distinct components (paddle/card, ball, string) that can be manufactured separately and then assembled. The transaction card is manufactured as a standard card, the ball as a separate component, and the string as a connector, allowing each part to be produced using existing manufacturing processes before being combined into the final product.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent merges the transaction card with the game components in a way that leverages existing manufacturing capabilities. The card serves as the paddle body, eliminating the need to manufacture a separate paddle, while the ball and string are simple add-on components that can be attached through straightforward assembly processes.

Inventive Principle:
Principle #5Merging (Combining)

3Adaptability or versatility

If a transaction product incorporates game components, then user engagement and product differentiation increase, but device complexity increases

Engineering Contradiction:
Improveproduct functionalityVSAvoidcomponent count
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The transaction card itself serves as the paddle, eliminating the need for a separate paddle component. The card's rigid structure and appropriate dimensions make it functional as a ping pong paddle, reducing component count while maintaining game functionality. The string attaches the ball to the card, creating a complete game set integrated with the transaction product.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent combines the transaction card with the paddle function, the ball, and the string into a single integrated product assembly. This merging reduces the overall component count compared to having separate transaction card and game set products, while still providing enhanced functionality and user engagement.

Inventive Principle:
Principle #5Merging (Combining)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enhances user engagement and encourages repeated use by providing an entertaining experience, promoting sales and loading of the product through its dual functionality as both a payment method and a game, while maintaining the convenience of a stored-value card.

Implementation Method 1

The ball is coupled to the second end of the string and is configured to bounce on the paddle

Methodology Applied
Scientific EffectElasticity: Elasticity

Data Source

PatentUS8701987B2Transaction product with paddle
Publication Date: 2014.04.22 TARGET BRANDS INC
  • US8701987B2 patent drawing
  • US8701987B2 patent drawing
  • US8701987B2 patent drawing

AI summary

A transaction product includes a paddle, a string, a ball, and an account identifier. The paddle defines an enlarged portion and an elongated handle extending from the enlarged portion. The paddle is formed as a single piece of material. The string defines a first end and a second end opposite the first end. The first end of the string is coupled to the paddle. The ball is coupled to the second end of the string and is configured to bounce on the paddle. The account identifier is statically connected to the paddle and links the paddle to at least one of an account and a record and is machine readable by a point-of-sale terminal.