Transforming Toy with Gravity-Driven Auto-Transformation Mechanism

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Solution Overview

Problem

Conventional transforming toys require direct manipulation by children to change forms, leading to inconvenience and potential breakage, and often become boring due to limited transformation options.

Innovation Solution

A transforming toy that automatically changes forms when a traveling object is launched, featuring a main body with a traveling object inlet and outlet, developably fastened transforming bodies, locking parts, and a transformation operating part that releases the locking parts to allow the toy to transform into various forms, including launching predetermined shaped objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If transforming toys are designed to transform through direct manipulation by children, then the transforming process can be controlled, but it becomes inconvenient and may cause breakage when children are not familiar with the transformation process

Engineering Contradiction:
Improveease of transformationVSAvoidtransformation safety
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The transforming toy automatically transforms itself through a transformation operating part that is driven by the traveling object itself. The traveling object's movement through the main body activates the transformation mechanism without requiring external manipulation by children, making the system self-servicing and eliminating the need for user knowledge of transformation procedures.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The transformation operating part acts as an intermediary between the traveling object and the transforming bodies. The traveling object drives the transformation operating part, which in turn releases the locking parts to enable transformation of the transforming bodies, providing a safe and controlled transformation process without direct child manipulation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If transforming toys have only one transforming form, then the structure can be simple, but children easily feel bored after playing for not too long

Engineering Contradiction:
Improvetransformation varietyVSAvoidstructure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The transforming toy is designed with multiple transforming bodies (first transforming body, second transforming body, third transforming body) that can transform into different forms. Each transforming body has its own locking parts and transformation operating parts, enabling the toy to achieve multiple transformation forms and functions, thereby increasing versatility and preventing children from feeling bored.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Extent of automation

If automatic transformation is implemented through traveling object interaction, then child manipulation is eliminated, but the mechanism requires additional components like transformation operating parts and locking parts

Engineering Contradiction:
Improveautomatic transformationVSAvoidmechanism complexity
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The transformation operating part is integrated with the traveling object's path through the main body. The traveling object directly drives the transformation operating part during its normal movement, merging the launching function with the transformation function. This integration allows automatic transformation without requiring separate control mechanisms, balancing automation with acceptable complexity.

Inventive Principle:
Principle #5Merging (Combining)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables automatic transformation without child manipulation, providing multiple play forms and launching capabilities, thus maintaining children's interest and offering varied play experiences.

Implementation Method 1

a path connecting the traveling object inlet and the traveling object outlet is formed by an inclined slope, or an inclined slope is disposed on one side of the path connecting the traveling object inlet and the traveling object outlet, so that the traveling object is driven along the slope by means of gravity

Methodology Applied
Scientific EffectGravity: Gravitation

Data Source

PatentUS10561957B2Transforming toy having launcher
Publication Date: 2020.02.18 CHOIROCK CONTENTS FAB CO LTD
  • US10561957B2 patent drawing
  • US10561957B2 patent drawing
  • US10561957B2 patent drawing

AI summary

The present invention relates to a transforming toy and, particularly, to a multi-step transforming toy, wherein the toy transforms in a first step in a process of preparing for a launch and transforms in a second step in a process of lunching a traveling object, and the traveling object, which has passed through the transforming toy, also transforms. Therefore, the toy can arouse a child's interest and launch a predetermined shaped object such as a missile, a fist, or a baby dinosaur.