In-Memory Copying for Transmedia Version Control

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Solution Overview

Problem

Existing systems for managing and visualizing transmedia content are inadequate in predicting trends, grouping time-ordered content effectively, and providing real-time visualization, especially on lower-power devices like smartphones, which hinders efficient content creation, sharing, and consumption.

Innovation Solution

A computer-implemented method for manipulating non-linearly connected transmedia content data items involves creating a copy with a pointer to the original item and its linking data, allowing for modification and storage, along with version control and notification mechanisms, enabling efficient processing and collaboration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If content items are copied and modified to enable version control and collaboration, then content management efficiency and collaboration capability are improved, but data storage requirements and system complexity increase

Engineering Contradiction:
Improvecontent management efficiencyVSAvoiddata storage requirements
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent creates a copy of the original content item in memory when modification is requested, allowing the copy to be edited independently while the original remains intact. This enables version control and collaboration without permanently duplicating data in persistent storage, thus improving productivity while managing storage requirements.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent segments the content management process into distinct phases: retrieval of original item, creation of in-memory copy, modification of copy, and conditional storage. This segmentation allows the system to maintain efficiency through localized operations while only committing changes to storage when necessary, balancing productivity gains with storage overhead.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If real-time visualization of transmedia content is implemented, then user feedback and interaction are improved, but processing power requirements and device performance increase

Engineering Contradiction:
Improveuser feedback capabilityVSAvoidprocessing power requirements
Core Design Contradiction:
Ease of operationVSPower

Solution Approach 1:

The patent introduces an intermediary in-memory copy as a buffer between the original stored content and the user interaction layer. This intermediary allows real-time manipulation and visualization without directly processing the full original content, reducing the processing power burden on devices while maintaining real-time feedback capability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent adds a temporal dimension to content management by implementing version control with timestamps and modification tracking. This allows the system to manage multiple versions efficiently and provides users with temporal feedback about content changes without requiring excessive processing power to maintain all versions simultaneously in active memory.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If non-linear connections between transmedia content items are managed, then content versatility and user exploration are improved, but system complexity and data processing requirements increase

Engineering Contradiction:
Improvecontent connection flexibilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates in-memory copies of content items that maintain references to their parent and child items in the non-linear structure. This copying mechanism allows the system to manage complex non-linear relationships without permanently duplicating the entire structure, enabling content versatility while controlling system complexity through selective replication only when modification is needed.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS10628405B2Manipulation of non-linearly connected transmedia content data
Publication Date: 2020.04.21 DISNEY ENTERPRISES INC
  • US10628405B2 patent drawing
  • US10628405B2 patent drawing
  • US10628405B2 patent drawing

AI summary

The present invention relates to systems and methods for manipulating non-linearly connected transmedia content, in particular for creating, processing and managing non-linearly connected transmedia content. The disclosure includes content creation modes and version control systems for non-linearly connected transmedia content data, in which individual transmedia content data items are connected to either other via directional linking data.