Transparent Card Display for Interactive Gaming Tables
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Solution Overview
Problem
Current gaming tables lack interactive features that enhance player engagement and excitement, with existing technologies primarily focusing on benefits for casinos rather than providing player-friendly, interactive experiences.
Innovation Solution
An interactive gaming table equipped with a surface for wager-based games, featuring video display areas and an object detection system that allows for the recognition and display of physical objects, enabling dynamic video image alterations based on object position, shape, and orientation, along with a master gaming controller to manage game play and display information.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional manual gaming tables are used, then the table structure is simple and easy to manufacture, but player engagement and interactivity are limited
Solution Approach 1:
The patent merges the physical gaming table surface with integrated video display technology and object detection systems. The video display areas are incorporated directly into the table surface, and object detection systems are embedded within the table structure, creating a unified interactive gaming platform that enhances player engagement while maintaining a cohesive design.
Solution Approach 2:
The gaming table is designed with multi-functional capabilities, serving both as a traditional physical gaming surface and as an interactive digital display platform. The table can detect various physical objects (cards, chips, tokens) and respond with customized video displays, making it adaptable to different game types and player interactions.
2Adaptability or versatility
If existing gaming table devices are added, then casino benefits are improved, but player-friendly features and excitement are not enhanced
Solution Approach 1:
The gaming table incorporates automated object detection and recognition capabilities that automatically identify physical objects on the table surface and trigger appropriate video display responses without requiring manual intervention from dealers or players. The system self-manages the interaction between physical game elements and digital display content.
Solution Approach 2:
The system provides real-time feedback to players by detecting physical objects on the table surface and immediately responding with customized video displays. This feedback loop creates an interactive experience where player actions (placing cards, chips, or tokens) are instantly recognized and reflected in the digital display, enhancing player engagement.
3Ease of operation
If object detection and video display integration is implemented, then player interaction is enhanced, but system complexity increases
Solution Approach 1:
The gaming table system is divided into distinct functional modules: video display areas, object detection systems, and control systems. Each module operates independently but communicates through standardized interfaces, allowing for easier maintenance, troubleshooting, and upgrades while maintaining overall system functionality.
Data Source
AI summary
Interactive gaming tables are provided that include one or more video displays. The interactive gaming tables are operable to detect and distinguish between various types of physical objects placed on the interactive gaming table, associate a function with at least one type of physical object and generate a video display window on a video display that is viewable through a transparent portion of the one type of physical object. Video images including content associated with the function can be provided in the video display window. The interactive gaming tables can be used to provide a wager-based table game where the function associated with one of the physical objects can be a function related to play of the wager-based table game or a function related to a particular player playing the wager-based game. A mostly transparent, credit-card sized object designed to be carried by a game player is one example of one type of physical object that can be utilized with the interactive gaming table.


