Transparent Display Synchronizing Mechanical Gaming Wheel

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Solution Overview

Problem

Existing gaming machines face challenges in creating coordinated images with moving reels, making it inefficient to design and program for multiple games with different images and functionalities, especially in server-based environments where symbols and wheel configurations need to change frequently.

Innovation Solution

A gaming device with a display screen and a mechanical rotatable wheel where the screen can become partially or completely transparent or opaque, synchronizing images with the wheel's movement, allowing for dynamic display of symbols and adjustable wheel configurations, enabling efficient use in server-based environments with varying game requirements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If images are coordinated with the movement of the outer surfaces of the reels, then the visual coordination is improved, but the time required to create or program the images increases significantly

Engineering Contradiction:
Improvecoordination of images with reel movementVSAvoidtime to create or program images
Core Design Contradiction:
ShapeVSLoss of time

Solution Approach 1:

The patent uses a camera to capture images of the reel outer surfaces and displays these captured images on a display screen. This copying approach eliminates the time-consuming manual coordination of images with reel movement, as the camera automatically captures and synchronizes the visual information in real-time

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical coordination system (manually programming images to match reel positions) with an optical system (camera and display screen). The camera continuously captures images of the moving reels and displays them synchronously, substituting complex mechanical image coordination with a simpler optical capture and display mechanism

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If the display device supports multiple games with different images and functionalities, then the versatility is improved, but the complexity of the system increases

Engineering Contradiction:
Improvesupport for multiple games with different imagesVSAvoidsystem complexity for managing different games
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a universal display device where the camera and display screen can capture and show images for any reel configuration. The system is designed to work with different reel setups, game types, and image requirements without needing separate dedicated systems for each game, achieving multi-functionality through a single flexible platform

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements a dynamic system where the camera continuously captures images and the display screen updates in real-time to reflect current reel positions and game states. This dynamic capability allows the same hardware to adapt to different games and configurations on-the-fly, rather than being statically programmed for specific games

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8460098B2Gaming system having display device with changeable wheel
Publication Date: 2013.06.11 INTERNATIONAL GAME TECHNOLOGY INC
  • US8460098B2 patent drawing
  • US8460098B2 patent drawing
  • US8460098B2 patent drawing

AI summary

A gaming device having a display device including one or more display screens and a blank physical mechanical rotatable wheel mounted behind the display screen(s). Each display screen is capable of showing one or more images in a coordinated manner with the blank mechanical wheel. The display device is particularly suited for a server based gaming environment as discussed below, where the symbols on the mechanical wheel may need to be different for different games caused to be displayed by a central server.