Transparent Gaming Displays for Simultaneous Digital and Mechanical Viewing

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Solution Overview

Problem

Conventional wagering games face challenges in providing integrated viewing and interaction with both digital and mechanical elements, leading to player disorientation and difficulty in maintaining a direct line of sight to other casino offerings.

Innovation Solution

Incorporation of transparent displays, such as T-OLED screens, which can dynamically switch between transparent, semi-transparent, and opaque states, allowing players to view both digital and mechanical components simultaneously and enhancing player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional display devices are used in gaming machines, then digital content can be displayed, but players cannot view both digital and mechanical elements simultaneously

Engineering Contradiction:
Improveviewing capabilityVSAvoiddisplay system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The display device transitions from a static opaque state to a dynamic transparent state, allowing it to adapt its optical properties based on operational requirements. This enables the display to switch between blocking and transmitting light, facilitating simultaneous viewing of digital content and mechanical elements.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The optical parameters of the display device are changed by transitioning from an opaque state to a transparent state. This parameter change allows the display to control light transmission, enabling players to view both the mechanical reels and digital overlays without obstruction.

Inventive Principle:
Principle #35Parameter changes

2Loss of information

If opaque displays are used, then digital content is clearly visible, but players lose direct line of sight to casino surroundings

Engineering Contradiction:
Improvevisibility of mechanical elementsVSAvoidplayer disorientation
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The display periodically transitions between opaque and transparent states, allowing players to alternately view digital content and mechanical elements. This periodic switching ensures that neither view is permanently blocked, reducing player disorientation while maintaining clear visibility of digital information when needed.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The display changes its optical property from opaque to transparent, effectively changing its 'visual state' similar to color change. This allows the display to modulate its light transmission properties, enabling players to see through it to mechanical elements and casino surroundings when in transparent state.

Inventive Principle:
Principle #32Color changes

3Loss of information

If transparent displays are used, then players can view interior components, but digital content visibility is reduced

Engineering Contradiction:
Improvevisibility of interior volumeVSAvoiddisplay brightness
Core Design Contradiction:
Loss of informationVSIllumination intensity

Solution Approach 1:

The display dynamically adjusts its transparency and brightness levels based on operational context. When digital content needs to be displayed, the display increases its light emission intensity; when players need to view mechanical elements, the display transitions to a transparent state with reduced emission.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The display modifies multiple parameters simultaneously - transitioning from opaque to transparent state while adjusting brightness and emission intensity. This coordinated parameter change ensures that digital content remains visible when displayed while allowing views of mechanical elements when the display is transparent.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables increased player engagement and awareness of casino surroundings by maintaining a direct line of sight to other offerings while providing immersive gaming experiences.

Implementation Method 1

Each emissive pixel of the array of emissive pixels emits light in an active state sufficient to obscure visibility of the interior volume of the housing through the transparent portion of the pixel to the user outside the housing

Methodology Applied
Scientific EffectElectroluminescence: Electroluminescence

Data Source

PatentUS12412446B2Internal gaming features at gaming devices with transparent displays
Publication Date: 2025.09.09 INTERNATIONAL GAME TECHNOLOGY INC
  • US12412446B2 patent drawing
  • US12412446B2 patent drawing
  • US12412446B2 patent drawing

AI summary

A gaming device includes a housing defining an interior volume and a transparent display that includes an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively to selectively operate the emissive pixel elements. The gaming device further include a processor circuit and a memory storing machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such the interior volume of the housing is visible through the transparent portion to a user outside the housing. Each emissive pixel of the array of emissive pixels emits light in an active state sufficient to obscure visibility of the interior volume of the housing through the transparent portion of the pixel to the user outside the housing.