Transparent Projection Screen Hiding Residual Light

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current videoconferencing technologies face challenges in simulating in-person interactions due to poor camera angles, residual projection beams in see-through displays, and the complexity of setting up inclined optics for holographic effects, leading to distractions and poor user experience in both personal and group communication settings.

Innovation Solution

The development of compact, ultra-compact staging systems with vertical optics for hologram creation, combined with advanced camera positioning and eye contact solutions, and innovative display technologies that conceal residual projection beams and enhance brightness, allowing for immersive and realistic videoconferencing experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If see-through projection screens are used to display videoconferencing images, then the physical environment can be seen through the display, but residual projection beams illuminate the meeting room environment creating distractions

Engineering Contradiction:
Improvedisplay brightnessVSAvoidresidual projection beam distraction
Core Design Contradiction:
Illumination intensityVSObject-affected harmful factors

Solution Approach 1:

The patent extracts and removes the harmful residual projection beam from the viewer's field of vision by positioning the projection screen at an angle and using a hood structure to conceal the projection source and residual light paths, while maintaining the see-through display functionality

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent introduces a hood structure as an intermediary element that blocks and conceals the residual projection beam from reaching the viewer's eyes, while allowing the projected image to remain visible on the screen surface

Inventive Principle:
Principle #24Intermediary (Mediator)

2Illumination intensity

If cameras are mounted away from the display screen to avoid blocking the image, then the display quality is maintained, but the camera angle creates a parallax problem where people appear to be looking away

Engineering Contradiction:
Improvedisplay image qualityVSAvoideye contact alignment
Core Design Contradiction:
Illumination intensityVSEase of operation

Solution Approach 1:

The patent nests the camera within the display assembly structure, positioning it at the edge of the screen housing where it can capture images at the correct eye-level angle while remaining concealed within the overall display unit architecture

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The patent uses the display screen surface itself as a reflective copy to capture the camera view, allowing the camera to be positioned at an optimal angle while the screen reflection provides the correct visual alignment for eye contact

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If inclined optics are used for holographic effects in videoconferencing, then the realism is improved, but the setup complexity and space requirements increase significantly

Engineering Contradiction:
Improveholographic effect capabilityVSAvoidoptical configuration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces rigid inclined optical elements with flexible transparent films that can be positioned at the display surface, achieving the holographic reflection effect while eliminating the need for complex mechanical support structures and reducing setup complexity

Inventive Principle:
Principle #30Flexible shells and thin films

Solution Approach 2:

The patent transitions from using inclined three-dimensional optical elements to using two-dimensional transparent films positioned at the display surface, achieving the same visual effect with reduced spatial requirements and simplified configuration

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

These solutions enable more natural and engaging videoconferencing by aligning camera views, reducing distractions, and providing high-quality, immersive displays that simulate in-person interactions, improving user experience and reducing setup complexities.

Implementation Method 1

a transparent reflective display to reflect a foreground to form a virtual reflected background

Methodology Applied
Scientific EffectReflection: Reflection

Data Source

PatentUS9848169B2Transparent projection communication terminals
Publication Date: 2017.12.19 MCNELLEY STEVE H
  • US9848169B2 patent drawing
  • US9848169B2 patent drawing
  • US9848169B2 patent drawing

AI summary

Enterprise communication display systems enable life-like images for videoconferencing and entertainment productions. Life-like images appear in a 3D environment where imaged people are visible through the use of specially configured see-through displays. Imaged people can also be viewed amongst a reflected foreground. Methods for enterprise wide deployments for corporate, healthcare, education, and government communications, including hotel properties and a property management system are shown. The invention further advances the communication and display art by creating novel direct projection see-through screen configurations that eliminate unwanted secondary images in the room, conceal exposed projector lenses, reduce lens flare, makes practical multi-use room installations, images conferees among a room environment, enables touch screen interactivity, and utilizes extreme short throw projectors to reduce cost and bulk of common throw projectors. Further, numerous unique devices and systems are disclosed of transparent OLED videoconferencing and displays. Further, unique embodiments of aiming a camera through a transparent OLED for eye contact videoconferencing are disclosed. Additionally, an imaged map projected interior environment that produces the rooms ambient light is disclosed.