Animal Treat Dispenser with Segmented Compartment for Extended Engagement

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Solution Overview

Problem

Existing animal treat puzzles fail to maintain an animal's engagement for an extended period, either being too difficult and discouraging or too easy and lacking challenge, thus not providing adequate mental stimulation.

Innovation Solution

An animal treat delivery system featuring a rounded top portion, an expansionary central portion, and a truncated lower portion with a rope channel and ridged treat compartment, allowing for swinging and challenging treat retrieval, which can be stabilized with a washer and secured above ground, accommodating edible pastes and designed for prolonged engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the treat puzzle is made too difficult, then the animal gives up quickly, but the engagement duration is reduced

Engineering Contradiction:
Improvepuzzle difficulty balanceVSAvoidengagement duration
Core Design Contradiction:
ReliabilityVSDuration of action of moving object

Solution Approach 1:

The treat compartment is divided into multiple sections separated by ridges, creating individual treat wells. This segmentation allows the animal to access treats one at a time rather than all at once, extending engagement duration while maintaining appropriate challenge levels through progressive discovery

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The treat compartment ceiling is designed to be movable rather than fixed, allowing it to shift position as the animal interacts with it. This dynamic element creates varying difficulty levels as the configuration changes during play, maintaining engagement without becoming permanently too difficult

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If the treat puzzle is made too easy, then the animal can get the treat quickly, but the puzzle lacks challenge and mental stimulation

Engineering Contradiction:
Improvetreat accessibilityVSAvoidpuzzle challenge level
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The movable treat compartment ceiling creates a dynamic challenge where the difficulty adjusts during interaction. The ceiling can be pushed, pulled, or shifted, requiring the animal to adapt its approach rather than simply manipulating a fixed mechanism, thereby maintaining challenge while preserving accessibility

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The ridges within the treat compartment create varying depths and configurations for treat placement. By changing the spatial parameters of treat accessibility through ridge positioning, the puzzle maintains challenge while allowing easy access when treats are placed in more accessible locations

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9642339B2Animal treat delivery system
Publication Date: 2017.05.09 BUSH GEOFFREY ARTHUR
  • US9642339B2 patent drawing
  • US9642339B2 patent drawing
  • US9642339B2 patent drawing

AI summary

An animal treat delivery system is configured to hold a treat and dispense the treat to an animal. The animal treat delivery system includes a rounded top portion joined to an expansionary central portion. A truncated lower portion is joined to the expansionary central portion. A rope channel is bored into the top portion. A treat compartment is bored into the truncated lower portion and the expansionary central portion. The rounded top portion is configured to swing in air such that maneuvering the treat compartment enables obtaining the treat by the animal.