Triggering Object Audio Video Concatenation System

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Solution Overview

Problem

Current systems for playing audio/video lack the ability to seamlessly concatenate pre-produced audiovisual responses based on user interaction with triggering objects, limiting the creativity and interactivity in storytelling and game-like applications.

Innovation Solution

A system comprising a camera, audiovisual output device, and computing device that captures and processes images of triggering objects with computer-readable cues, identifying corresponding pre-produced audiovisual responses and concatenating them in sequence, allowing for user-editable playback and insertion of additional content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If pre-produced audiovisual responses are concatenated based on user interaction with triggering objects, then interactivity and creativity in storytelling are improved, but system complexity increases

Engineering Contradiction:
ImproveinteractivityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the audiovisual content into discrete pre-produced responses, each associated with specific triggering objects. This allows independent processing and concatenation of individual response segments based on user interaction sequences, enabling high interactivity without requiring the entire system to be overly complex.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Audiovisual responses are pre-produced and stored in advance, with their triggers identified beforehand. This preliminary preparation eliminates the need for complex real-time generation and processing, reducing system complexity while maintaining high interactivity during actual use.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If multiple triggering objects are processed and responses concatenated in sequence, then storytelling capability is improved, but processing time increases

Engineering Contradiction:
Improvestorytelling capabilityVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

Audiovisual responses are pre-produced, pre-encoded, and pre-stored in the system before user interaction begins. This eliminates the need for time-consuming generation and processing during actual storytelling, allowing rapid concatenation based on the sequence of triggering objects presented by the user.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11430483B2System, method, and kit for using triggering objects to create concatenated audio/video
Publication Date: 2022.08.30 LICHT DANIEL
  • US11430483B2 patent drawing
  • US11430483B2 patent drawing
  • US11430483B2 patent drawing

AI summary

A system for playing audio/video includes a set of triggering objects. Each triggering object has a respective computer readable image. The system further includes a camera for capturing images within a zone of interactivity, an audiovisual output device, and a set of stored responses. Each response corresponds to at least one of the triggering objects. The system further includes a computing device connected to the camera and to the audiovisual output device. The computing device is configured to i) determine when a first one of the triggering objects and/or a second one of the triggering objects is within the zone of interactivity; ii) identify a first pre-produced audiovisual response corresponding to the first one of the triggering objects and identify a second pre-produced audiovisual response corresponding to the second one of the triggering objects; and iv) concatenate the first pre-produced audiovisual response and the second pre-produced audiovisual response.