Cooperative Turtle Hatch Game with Nestable Water Reservoir

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing children's games do not adequately promote cooperative play and teamwork, often fostering competitive environments that may lead to aggressive behaviors, and lack safety features suitable for young children.

Innovation Solution

A multiplayer game design featuring a mobile playing environment with a water reservoir, path, and player tokens, using a movement instructor to guide cooperative gameplay, ensuring safety and compliance with child safety regulations, and including nestable components for easy storage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Object-affected harmful factors

If traditional competitive games are used, then players can experience excitement and engagement, but aggressive behaviors and negative social interactions may be triggered in children

Engineering Contradiction:
Improveaggressive behaviorsVSAvoidgameplay engagement
Core Design Contradiction:
Object-affected harmful factorsVSEase of operation

Solution Approach 1:

The patent inverts the traditional competitive game structure by implementing a cooperative gameplay model where players work together to achieve common goals. Instead of competing against each other, players collaborate to move tokens along the path, manage water levels in the reservoir, and complete shared objectives, thereby eliminating aggressive behaviors while maintaining engagement through cooperative challenge

Inventive Principle:
Principle #13The other way round (Inversion)

2Object-affected harmful factors

If safety features are added to protect young children, then child safety is improved, but device complexity and manufacturing cost increase

Engineering Contradiction:
Improvechild safetyVSAvoiddevice complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The patent segments the game into distinct functional components: a mobile playing environment with water reservoir, separate player tokens, independent movement instructor (die), and removable basin. This segmentation allows each component to be designed and manufactured independently with appropriate safety features for children, while keeping overall device complexity manageable through modular construction

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent employs simple, inexpensive materials suitable for children's toys, including a movable die with basic movement instructions and a removable basin that can be easily cleaned or replaced. These components are designed to be safe for young children while maintaining cost-effectiveness, avoiding complex mechanisms that would increase both cost and complexity

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

3Ease of operation

If nestable components are used for easy storage, then ease of storage is improved, but device complexity increases

Engineering Contradiction:
Improveease of storageVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements nesting by allowing the basin to be placed within the mobile playing environment, and the movement instructor to be stored in the central portion of the playing environment. This nested configuration enables compact storage of all game components in a single location while maintaining simple, intuitive assembly and disassembly operations for children and parents

Inventive Principle:
Principle #7Nested doll (Nesting)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The game encourages cooperative play, reduces competitive stress, meets safety standards for young children, and facilitates easy storage and use, promoting teamwork and communication among players.

Implementation Method 1

player tokens configured to float in water within the reservoir

Methodology Applied
Scientific EffectBuoyancy: Archimedes' Principle (Buoyancy)

Data Source

PatentEP4355445B1Turtle hatch game
Publication Date: 2026.02.04 LOVEVERY INC
  • EP4355445B1 patent drawingFigure 1
  • EP4355445B1 patent drawingFigure 2
  • EP4355445B1 patent drawingFigure 3~5

AI summary

A multiplayer game includes a mobile playing environment defining a water reservoir and a path leading down into the reservoir, a reservoir filling container defining a volume configured to hold a quantity of water for a player to pour into the reservoir to increase a level of water within the reservoir and cause the water level to rise along the path, player tokens movable to and between various positions along the path, and a movement instructor manipulable by a player to generate an unselected movement instruction from a limited set of possible instructions including moving a token downward along the path and adding water to the reservoir.