Touch Screen UAV Flight Mode Icon Selection Interface

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Solution Overview

Problem

The existing methods for controlling unmanned aerial vehicles (UAVs) require manual input of flight manners, which is inconvenient and time-consuming, leading to poor human-computer interaction and inefficient flight control.

Innovation Solution

A method and system that displays icons of flight manners on a touch display screen, allowing users to select and input flight modes such as fly-by, fly-in, and surrounding modes through touch operations, and sends these commands to the UAV for execution.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual input method is used for flight manner, then control precision is maintained, but operation time increases and ease of operation deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidoperation time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent replaces manual keyboard input (mechanical typing system) with touch screen icon selection (graphical user interface system). Users select flight manners by touching icons representing different flight modes (waypoint, loiter, return-to-launch, etc.) rather than manually typing commands, significantly reducing operation time and improving ease of operation while maintaining control precision through visual feedback.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Ease of operation

If manual input method is used for flight manner, then control accuracy is maintained, but user convenience deteriorates

Engineering Contradiction:
Improveuser convenienceVSAvoidcontrol complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent uses visual icons as graphical representations (copies) of flight manner commands. Each icon represents a specific flight mode (e.g., a circular icon for loiter, a return arrow for return-to-launch), allowing users to select commands visually rather than through complex manual input procedures. This graphical copying approach simplifies the user interface while maintaining precise control functionality.

Inventive Principle:
Principle #26Copying

3Productivity

If touch operation interface is implemented, then ease of operation improves, but device complexity increases

Engineering Contradiction:
Improveflight control efficiencyVSAvoidinterface complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the flight control interface into distinct functional icons, each representing a specific flight manner (waypoint, loiter, return-to-launch, etc.). This segmentation allows users to access and select different flight modes through simple, discrete touch operations rather than navigating a complex unified control system, thereby improving flight control efficiency while managing interface complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11521501B2Method, apparatus and system for operating waypoint, ground station and computer readable storage medium
Publication Date: 2022.12.06 AUTEL EURO GMBH
  • US11521501B2 patent drawing
  • US11521501B2 patent drawing
  • US11521501B2 patent drawing

AI summary

The present disclosure provides a method, an apparatus and a system for operating waypoint, a ground station and a computer readable storage medium. The method includes: displaying an icon of a flight manner related to the waypoint; determining, based on a first touch operation of a user on the icon of the flight manner, the flight manner related to the waypoint; and sending the flight manner to an aircraft, so that the aircraft flies based on the flight manner at the waypoint. In this way, the user can select the flight manner on the waypoint of the aircraft by himself in a touch operation manner, to facilitate control of the flight of the aircraft by the user, so as to facilitate flight control of the aircraft, thereby improving the experience of human-computer interaction.