UAV Show Cue Synchronization Using Real-Time Ground Feedback

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Solution Overview

Problem

Current aerial show systems struggle to synchronize unmanned aerial vehicles (UAVs) with human actors and ground-based show systems, resulting in disjointed and arbitrary appearances of UAVs in displays due to reliance on pre-programmed flight paths, lacking dynamic interaction and synchronization with live performance elements.

Innovation Solution

A global ground-based control system that actively tracks UAV operations and adjusts show effects in real-time to ensure synchronization with human actors and ground-based systems, allowing UAVs to dynamically participate in the show by hitting cues and triggering effects accordingly, enhancing choreography and synchronization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If UAVs follow pre-programmed flight paths, then flight execution is simple and reliable, but synchronization with human actors and ground-based show systems is poor

Engineering Contradiction:
Improveflight execution reliabilityVSAvoidsynchronization capability
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system implements a feedback mechanism where the ground-based control system receives real-time location data from UAVs and adjusts show effect timing accordingly. The system determines whether UAVs are hitting their cues by comparing actual positions with expected positions, then dynamically triggers or adjusts show effects based on this feedback, enabling synchronization without compromising flight reliability

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system transitions from static pre-programmed flight paths to dynamic adaptation by allowing real-time adjustments in show effect timing and triggering based on actual UAV positions. The control system dynamically modifies the show production timeline to match actual UAV performance, enabling synchronization while maintaining simple pre-programmed flight execution

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If show production is simplified to make UAVs appear to hit marks, then synchronization improves, but the show loses complexity and creativity

Engineering Contradiction:
Improvesynchronization capabilityVSAvoidshow production complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Rather than simplifying the show to match rigid UAV paths, the system uses feedback to allow complex shows to adapt to actual UAV performance. The control system receives real-time UAV location data and dynamically adjusts show effect timing, enabling both complex creative show designs and accurate synchronization without compromising either

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Instead of adjusting UAV flight paths to match show timing (traditional approach), the system inverts the approach by adjusting show effect timing to match actual UAV positions. This inversion allows complex UAV maneuvers and creative show designs to coexist with precise synchronization

Inventive Principle:
Principle #13The other way round (Inversion)

3Device complexity

If UAVs operate as independent systems with pre-programmed movements, then system complexity is reduced, but dynamic interaction with other show elements is lost

Engineering Contradiction:
Improvesystem complexityVSAvoiddynamic interaction capability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The system maintains simple pre-programmed UAV flight paths while adding a feedback layer that enables dynamic interaction. The ground-based control system monitors UAV positions in real-time and uses this feedback to coordinate show effects, allowing UAVs to dynamically interact with other show elements without increasing UAV system complexity

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The ground-based control system acts as an intermediary between independent UAV systems and show effects. It receives simple pre-programmed flight data from UAVs, processes this information, and coordinates show effects accordingly, enabling dynamic interaction without requiring complex integrated control systems

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentEP3789096B1Aerial show system with dynamic participation of unmanned aerial vehicles (UAVS) with distributed show systems
Publication Date: 2023.03.29 DISNEY ENTERPRISES INC
  • EP3789096B1 patent drawingFigure 1
  • EP3789096B1 patent drawingFigure 2
  • EP3789096B1 patent drawingFigure 3

AI summary

An aerial show system that includes unmanned aerial vehicles (UAVs), show systems onboard the UAVs, non-UAV or "ground" show systems, and a global ground control system. The control system is configured to actively track a UAV's operations during a show performance and to react to make the UAV truly a part of the larger show performance. The system achieves dynamic show participation of the UAV with the distributed show systems, which may include other UAVs and non-UAV show systems on the ground but launch or provide effects in the airspace through which the UAV flies. For example, the control system may track a UAV with a show effect element to determine whether the UAV properly hits its cue or mark with respect to position and orientation in the show space and with respect to timing and, in response to location tracking, trigger show effects early, late, or on time.